圣剑传说3 TRIALS of MANA

圣剑传说3 TRIALS of MANA

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*D4rKsKy* 2020 年 5 月 10 日 上午 11:49
Whats a good path for duran, angela and ries ?
never played the orginal so i have no clue

Dark Duran? Light Angela, and Dark Ries ?
最后由 *D4rKsKy* 编辑于; 2020 年 5 月 10 日 上午 11:53
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正在显示第 16 - 27 条,共 27 条留言
FreeWilly 2020 年 5 月 10 日 下午 9:53 
It's really doesn't matter what you pick. The game isn't hard because all damage is avoidable, and all classes can become op eventually. Worst case scenario, you buy claws and scales at Beiser, and even Charlotte can kill a boss with melee.


To answer your question, I'd make the choices based on convenience.



Riesz: Dark > Light if I wanted to primarily control her, Dark > Dark for AI control

Casting buffs on three characters at the start of every boss takes much more time than casting debuffs on one enemy. The game is almost over by the time she becomes a Starlancer. The Starlancer can buff the whole party at once, but you will be scrolling through menus for a loooong time for ~75% of the game.



Duran: Any light if I wanted to primarily control Angela, Dark > Light if you give Riesz melee build, Dark > Dark if Riesz is support caster.

This one is pretty simple. Light Duran with Provoke tanks while Angela casts spells without getting knocked out of the casting animation. The main purpose of Dark Duran is casting sabers. Dark > Light buffs him and Riesz, while Dark > Dark buffs his own damage to the maximum.



Angela: Anything

Seriously, you can pick ANY class. Angela just shows up, and it's an automatic win. If I had to pick one, I'd pick Rune Seer because I like its spell animations and costume the best.
solthusx 2020 年 5 月 11 日 上午 2:41 
I went Light-Dark for Duran, Dark-Dark for Riesz and Light-Light for Angela and had relatively little trouble (was directly controlling Angela for most of the game). Do note however, that Riesz under AI control loves to spam her summon.

A note on Angela: While she is powerful in any of her final classes, she fits squarely into the 'Magikarp Power' trope; very difficult start and relatively weak in the beginning but a powerhouse later on.
Doresh 2020 年 5 月 11 日 上午 10:47 
She starts wrecking stuff with ease around the time she can upgrade her spells to do AoE damage. This lets her nuke entire mob groups and hit larger bosses multiple times.
Then she gets some amazing damage multipliers for her spell damage.
EbonySeraphim 2020 年 5 月 11 日 下午 12:24 
I recommend going the harem path for Duran. Make him Duelist/Berseker; Angela Magus/Spellbinder; and Reisz Fenrir Knight/Brynhidr. Lots of damage, not a lot of armor =). I'm on NG+6 and will go for that setup but swap Duran for Kevin because I'm a fanboy.

Off-topic on the deep end:
If you're looking for advice on the other characters:

Kevin: Dark > Dark (Highest physical damage in the game and has insane passives called Finishing Blow I and II. When these abilities are stacked it will cause anyone who has them equipped to do 85% more damage to an enemy under 30% HP which is just broken)
I see my bait-y thread title "As a Kevin fanboy, I am disappointed in this remake because..." The short is that Kevin is the highest damage output for most of the game, but Edelfrei/Berserk comes out on top at the end and Duran doesn't slouch for the rest of the game.

Your analysis of Finishing Blow is a bit shallow. Finishing Blow 1 and 2 together represent a 21% overall damage increase in the best case scenario. That's what 70% damage for 30% of a fight gets you, and for normal monsters you're over killing by landing a 70% boosted hit after a target already has HP that low. Critical Damage 1 and 2 are similar in that at best you have a 21% damage increase with both of them equipped because it requires Kevin have a 30% critical rate applied to a 70% critical damage buff. Getting this critical rate on Kevin is questionable even with Pinpoint chain ability from Reisz (+10% critical) and Moon Energy buff on. Maybe if you're perfectly hitting the back of a target his damage can soar with a 60% or higher critical rate.

To contrast this, Mighty III alone from Charlotte dark path, which is 30% extra damage on power hits, represents a 20% damage increase if you're finishing your combos at 3rd job. Sturdy III is a flat 30% damage increase from her light path when you're above 80% HP which Charlotte is great at doing. Judge from Angela is 20% damage on boss monster, Tough I and II are 20% and 30% damage on non-boss monsters, and Cheat is 20% damage on lower level enemies. These abilities do as much or more to help Kevin's damage than the theoretical strongest damage ability buffs he has. This is why Kevin's output looks so spiky. When you critical hit on a target's lowest 30% HP, you suddenly have 70% damage increase on normal hit, that crit, with 70% boosted damage. That number is impressive But you can only get that condition for more than 1-2 hits versus a boss. And again, if you extrapolate that damage increase over the entire fight, you've only increased your damage by a much smaller amount.
Casual Amateur 2020 年 5 月 11 日 下午 1:13 
I do remember that you can reset your class change and reset skill training point too. If you really don't like your character build along the way.
EbonySeraphim 2020 年 5 月 11 日 下午 2:10 
引用自 Blowheaded
I do remember that you can reset your class change and reset skill training point too. If you really don't like your character build along the way.
You don't get the item to do this until you've beaten the "normal" game. In the post game, if you collect all treasure chests, maybe you end up collecting 5~6 in total. If you're only playing this game once, you're mostly going to be the class you picked unless you wind back your save to change your decision.

EDIT: thanks solthusx, there are 1 or 2 of these items before you complete the normal game. They are very close to the end though so you're not working through most of the content if you need a change up.
最后由 EbonySeraphim 编辑于; 2020 年 5 月 12 日 上午 1:01
solthusx 2020 年 5 月 11 日 下午 6:13 
引用自 EbonySeraphim
引用自 Blowheaded
I do remember that you can reset your class change and reset skill training point too. If you really don't like your character build along the way.
You don't get the item to do this until you've beaten the "normal" game. In the post game, if you collect all treasure chests, maybe you end up collecting 5~6 in total. If you're only playing this game once, you're mostly going to be the class you picked unless you wind back your save to change your decision.

You can find 1 or 2 Goddess Scales in the final dungeon. Still, this means that your earliest chance to reset classes will be just before the final boss.
kylara73 2020 年 5 月 14 日 上午 1:19 
引用自 Shuichi Niwa
I go Duran Light (Lord/Liese) to provide support for the two Dark ladies (Magus Angela and Dragon Master Riesz) XD

That's the group I'm playing now & it's very good. Having a healer means using wound magic on dark Angela is not going to need so much item support.
erzengel_222 2020 年 5 月 14 日 上午 5:30 
i played the same party so:

duran (dark light for ele sabers)

riez (light dark, starlancer is the best class of her anyway)

angela (played her light light, it worked but i didnt rly have use of her magic, the charge attacks were strong enough)
darth.crevette 2020 年 5 月 14 日 上午 7:42 
Angela: Grand Diviner for mana sustain until you beat Black Rabite, then Magus for sheer annihilation.
Duran: Lord for magic attack aura and multi-target heal (you'll need this once you sart stacking Magic Wound All on Angie).
Riesz: Fenrir Knight, debuffs on enemies will increase your damage far more than buffs on yourself in the end-game. Also, angela will get her auto int buff in the post game anyway, and stat up items are very common in the mean time (and cheap in the black market).
*D4rKsKy* 2020 年 5 月 14 日 上午 7:48 
Angela is op in post game and even before, once u have lucent beam + and explode + everything dies so quick lol.
DragonBaldee 2020 年 5 月 14 日 下午 12:51 
引用自 darth.crevette
Angela: Grand Diviner for mana sustain until you beat Black Rabite, then Magus for sheer annihilation.
Duran: Lord for magic attack aura and multi-target heal (you'll need this once you sart stacking Magic Wound All on Angie).
Riesz: Fenrir Knight, debuffs on enemies will increase your damage far more than buffs on yourself in the end-game. Also, angela will get her auto int buff in the post game anyway, and stat up items are very common in the mean time (and cheap in the black market).

Ahh The Regal Team. Personally I'd go with Paladin just for the Glint Slash and that empowered Holy Saber but your plan sounds better.
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发帖日期: 2020 年 5 月 10 日 上午 11:49
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