Back 4 Blood

Back 4 Blood

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SirLankselot Oct 19, 2021 @ 4:11am
Devs do not understand the difficulty names
The devs need to rename the difficulty titles. They are very deceiving. If you think Recruit is too easy, don't even try Veteran unless you have a full party of mics and thought-out decks. If you try Veteran or above with randoms, you can forget it. ♥♥♥♥ is cruel.
Recruit = Normal mode
Veteran = Very Hard mode. Requires critical deck builds, skill, and team coordination.
Nightmare = The troll mode that only the 0.01% of players will ever complete.
I wish they'd add a mode between Recruit and Veteran. Some sort of nice middle-ground. But it's either "kinda easy" or "♥♥♥♥ casuals".
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Showing 1-15 of 24 comments
Karas Oct 19, 2021 @ 4:16am 
B4B's easiest difficulty is as hard as other coop games' mid level difficulty. Difficulty levels are total nonsense in this game. B4B needs 5 levels of difficulty like other coop games have, one suitable for each skill level. In this game right now if you are not skilled enough you are not welcome to play it.
Panic Fire Oct 19, 2021 @ 4:16am 
So let me get this straight?

They need to rename there difficulties because

Recruit is easy, (recruit a fresh person joining an organization)
Veteran requires you to be prepaired and know what you are doing (veteran someone who has been doing something for awhile and is often skilled or knowledgeable about the position)
Omnishadow Oct 19, 2021 @ 4:58am 
The main issue i see with difficulties in this game is the people who play them... I've been using quickplay quite alot when my friends are not on and let me tell you... Alot of people have the awareness of a rock...
- They rush in without checking for hazards.
- They start hordes left and right without thinking location and how to actually kill said horde...
- Said awareness level cause them to be more busy staring at the loot on the ground than staying with teammates and assisting.
- Then there's the clown who thinks he's gonna speedrun the level and runs off alone get's downed and dies alone, cuz apparently in a zombie shooter you should run past everything instead of killing it.
I mean this is some pretty basic stuff that anyone should be able to do, but i think in general like 4/5 quickplays i enter contain these clowns. They expect to run through everything without thinking. Recruit is piss easy as long as people don't run around "HULK PUSH BUTTON!" "HULK SMASH!!, NOT LOOK AROUND". And yes the leap from recruit to veteran is brutal, and i wish there was an inbetween one too so you could quickplay something higher than recruit since teamplay is absolutely crucial there. Because let's face it... People you meet in quickplay most of the time won't be able to do even that.
Last edited by Omnishadow; Oct 19, 2021 @ 5:00am
[EED]Pod Oct 19, 2021 @ 5:08am 
Vet is fine if you're a decent player. I was winning 50% of vet matches with randoms and no mic's with starter decks on day 1. The ones I lost were with people who just weren't very good. Sure mic's and custom decks give you an advantage but they're not essential.
Pocahawtness Oct 19, 2021 @ 5:17am 
Yep I agree there should be other levels of difficulty. There is way too much of a step between each of the levels.
tyke Oct 19, 2021 @ 5:37am 
just typical complaints new players who need to play more. veteran isn't hard. more difficulties complete waste of resources and also would split up population too much.
Carne Padre Oct 19, 2021 @ 5:44am 
i think the only thing that matters is map knowledge and teamwork in higher difficulties. Because i have played with first timers on Veteran and we went all the way up to the farm level (4th to last on Act 1) and it was pretty useful when everyone helps each other. The real problem i don't thing is the scaling i think its just more a lot of the player base plays this game like they are playing COD were they think they can solo the world and not help with anything. The real difficulty spike is finding a good team willing to cooperate. i think the scaling is fine, i haven't played too much of nightmare besides the first few stages but it wasn't too difficult as long as the team is cooperating.
Padds Oct 19, 2021 @ 6:09am 
done most of vet with pugs it requires luck more than anything not getting any death combos of cards is way more impactful
Welbert Asker Oct 19, 2021 @ 7:09am 
dude get a solid deck, I plow through veteran, let alone recruit using a shotgun. just git gut
Valerie Oct 19, 2021 @ 7:23am 
Originally posted by Panic Fire:
So let me get this straight?

They need to rename there difficulties because

Recruit is easy, (recruit a fresh person joining an organization)
Veteran requires you to be prepaired and know what you are doing (veteran someone who has been doing something for awhile and is often skilled or knowledgeable about the position)
Yeah I get what he's trying to say, but he definitely chose weird wording. The naming isn't the problem. If anything they need to just clarify even more so that, veteran is not "normal" mode.
TripSin Oct 19, 2021 @ 7:29am 
Originally posted by Valerie:
Originally posted by Panic Fire:
So let me get this straight?

They need to rename there difficulties because

Recruit is easy, (recruit a fresh person joining an organization)
Veteran requires you to be prepaired and know what you are doing (veteran someone who has been doing something for awhile and is often skilled or knowledgeable about the position)
Yeah I get what he's trying to say, but he definitely chose weird wording. The naming isn't the problem. If anything they need to just clarify even more so that, veteran is not "normal" mode.

If veteran isn't normal than nothing is because recruit is way too easy.

Left 4 Dead has 4 difficulty options - all 4 of which even at release before everyone became pros were doable with randoms. Nightmare in this game is really stupid and for the vast majority of people won't be accessible so this game basically has two difficulties for most people - one that is way too easy and one that many people find too difficult.

It was obvious in beta that there needed to be another level of difficulty added.
Last edited by TripSin; Oct 19, 2021 @ 7:35am
identity Oct 19, 2021 @ 7:34am 
This is just another person complaining about how he jumped into Veteran thinking he was good at shooters and this would be no problem, just to find out that it's not easy at all, a good deck is required and teamwork even more.
Beans Oct 19, 2021 @ 8:02am 
Originally posted by id:
a good deck is required and teamwork even more

Which has been my issue. I need points for unlocking cards to build my deck. I don't get many points for losing, which has mostly been where my issue lies. They add up, sure, but.. I need a lot of points.. Which means I need a good team. It's mostly my buddy and I and a couple of randoms. The randoms we get are.. not good. I could swear a lot of them have never played a L4D game before, or are just.. not aware that Veteran isn't like Recruit. They'll rush in, hit up birds, car/door alarms, etc. They'll straight up just try running from start to finish. It does not end well. Some think they're carrying because they have more kills than anyone else and start calling everyone else trash and just throw the run entirely.
[EED]Pod Oct 19, 2021 @ 9:06am 
No points being awarded for failure is a different issue and one I disagree with. If you're making decent progress in a level and enjoying the challenge but dying near the end I cant see why you shouldn't be awarded a decent amount of supply points for the time invested (just make it a proportion based on how far through the level you got). The alternative is to grind easy mode recruit for supply points which cant be something anyone thinks is a good idea.
windezz Oct 19, 2021 @ 9:15am 
You'd think one horrible wipe in Veteran would be enough hint for some players to go back to Recruit to work on decks, or get a few friends to try again at least.

But instead we get idiot game reviewers who put "SKIP RECRUIT" as their first advice in their write up. It's even the first article that pops up when you google B4B game reviews. I'd have better quality buying something from Wish in comparison to that pile of steaming word vomit.

Veteran doesn't feel too hard with a decent deck and a group of people who can coordinate though. We've been clearing Act 1 so far without being stuck, it's slower and definitely need specialized roles and teamwork. Feels somewhat easier than L4D2 on Expert.
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Date Posted: Oct 19, 2021 @ 4:11am
Posts: 24