Back 4 Blood

Back 4 Blood

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civilian Oct 30, 2021 @ 4:51am
Make a card that gains 1 temp health on gun kill
It will make the gameplay much more fun and fighting actually feel rewarding
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Showing 1-15 of 26 comments
icardias Oct 30, 2021 @ 4:57am 
I like and dislike this idea, so we will start to steal kill to get health , while the most damaged player will not get kills, the grivers increase etc.... This idea works in vermintide because everyone need to choose this perk, here with cards , not so much
Last edited by icardias; Oct 30, 2021 @ 4:57am
Lapinoire Oct 30, 2021 @ 5:23am 
Face your fears works for both melee and guns, but they have to be within 2 meters of you to gain that HP.
Gonger Oct 30, 2021 @ 5:49am 
Maybe on precision kill only.
Klare Oct 30, 2021 @ 6:19am 
The Shotgun already has this perk. At least I am pretty sure it does.
YMD Oct 30, 2021 @ 6:21am 
Originally posted by Klare:
The Shotgun already has this perk. At least I am pretty sure it does.
i tried it and its really bad. after reloading my temp health is already gone.
Pocahawtness Oct 30, 2021 @ 6:27am 
Originally posted by Icardias1:
I like and dislike this idea, so we will start to steal kill to get health , while the most damaged player will not get kills, the grivers increase etc.... This idea works in vermintide because everyone need to choose this perk, here with cards , not so much

Does anyone care about kill stealing?
Kazaanh Oct 30, 2021 @ 6:47am 
There is one if you kill someone in 2 meters from you
Myta Oct 30, 2021 @ 6:52am 
Overwatch gives 5 Temp health to you and your team on gun kill over 15m, and Face your Fears gives 3 Temp health on kill within 2m, there's also Buckshot Bruiser that gives a nonspecific amount of temp health because it seems to be broken on shotgun hit
Cursed Hawkins Oct 30, 2021 @ 6:54am 
Originally posted by Myta:
Overwatch gives 5 Temp health to you and your team on gun kill over 15m, and Face your Fears gives 3 Temp health on kill within 2m, there's also Buckshot Bruiser that gives a nonspecific amount of temp health because it seems to be broken on shotgun hit
Buckshot Bruiser gives temp health for EACH pellet that hits a target so the more pellets that hit the more you gain.
Myta Oct 30, 2021 @ 6:58am 
Originally posted by Cursed Hawkins:
Originally posted by Myta:
Overwatch gives 5 Temp health to you and your team on gun kill over 15m, and Face your Fears gives 3 Temp health on kill within 2m, there's also Buckshot Bruiser that gives a nonspecific amount of temp health because it seems to be broken on shotgun hit
Buckshot Bruiser gives temp health for EACH pellet that hits a target so the more pellets that hit the more you gain.
Except that it's broken entirely, I've tested it with every shotgun in the game and it doesn't consistently produce temp health based on the amount of pellets hit even on specials, I've min/maxed shotgun builds to be perfectly accurate stacking all 8-12 pellets ontop of each other essentially and only gotten it give a max over 6 temp health and that's on Mutated Ridden, and only certain ones at that
civilian Oct 30, 2021 @ 8:02am 
Face your Fears's range limitation makes it useless for guns. 2 meters is really close. Sometimes even melee can't proc. If you pre swing your melee further then 2 meters, and land the hit when the zombie run in, the game won't count as kill within 2 meters
Last edited by civilian; Oct 30, 2021 @ 8:04am
Yippo the Clown Oct 30, 2021 @ 9:28am 
Originally posted by Myta:
Originally posted by Cursed Hawkins:
Buckshot Bruiser gives temp health for EACH pellet that hits a target so the more pellets that hit the more you gain.
Except that it's broken entirely, I've tested it with every shotgun in the game and it doesn't consistently produce temp health based on the amount of pellets hit even on specials, I've min/maxed shotgun builds to be perfectly accurate stacking all 8-12 pellets ontop of each other essentially and only gotten it give a max over 6 temp health and that's on Mutated Ridden, and only certain ones at that

Agreed. I suspect, based on my own testing, that it may be proccing based on the number of targets hit by a shot, not on the number of pellets that hit. Fortunately shotguns have some limited inherent penetration, like all guns, but the card being broken still leaves it arguably worse than Face Your Fears as a shotgun-protection card.

That said, if it did function as advertised, it would honestly be utterly broken. Empty an extended mag AA12 into a boss, gain ~120 temp health, become unto a god.
identity Oct 30, 2021 @ 9:40am 
Originally posted by Myta:
Overwatch gives 5 Temp health to you and your team on gun kill over 15m
Overwatch is just health to your teammates within 10 meters of the target, doesn't include you, because you have to be at 15 or more meters and get the kill. It's a very good card, especially if everyone on your team has it, because you'll guarantee someone is getting health.
Last edited by identity; Oct 30, 2021 @ 9:43am
Monk Oct 30, 2021 @ 10:10am 
Originally posted by Myta:
Originally posted by Cursed Hawkins:
Buckshot Bruiser gives temp health for EACH pellet that hits a target so the more pellets that hit the more you gain.
Except that it's broken entirely, I've tested it with every shotgun in the game and it doesn't consistently produce temp health based on the amount of pellets hit even on specials, I've min/maxed shotgun builds to be perfectly accurate stacking all 8-12 pellets ontop of each other essentially and only gotten it give a max over 6 temp health and that's on Mutated Ridden, and only certain ones at that

It's 0.25thp per pellet, but overkill doesn't count and you can only go to your max health (so nothing shows up if at max health and only 5hp if you are only missing 5 health).

Given thst most normal ridden due to the damage from 1 pellet (of you investigate it you'll notice 1 pellet does more damage than the rest) that's usually 0.25hps per ridden killed per shot, however, bump upto veteran at least and you'll start seeing more shots landing on specials / bosses which leads to alot more temp health.

I removed accuracy mods from my shotguns as I find aiming down sight is more than accurate enough while leaving hip fire nice and wide to take out a whole wide group in 1 shot.

If temp health didn't vanish so fast or could go a bit beyond max health, it would be far more useful, even paired with face your fears I find it of little use now and taking the combat knife along with melee kills heal you for 2hps is probably a better use of the card slots.
Terotrous Oct 30, 2021 @ 12:24pm 
I agree that guns should get something, maybe something like "gain 5 health when you kill a mutation". Melee could use this too, but I think it's much better for guns.
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Date Posted: Oct 30, 2021 @ 4:51am
Posts: 26