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The entire reason I like FO4 as long as it is on Survival mode is because it actually does give you that feel of being in a post apocalyptic wasteland. And simply venturing out into the wilderness is extremely dangerous. It will take you a long time before you get to your first actual town location with shops and trade. Just because of how dangerous it is to venture out that far from your starting position. Because of increased difficulty, enemies are actually dangerous. And you have to be careful about combat.
Incorrect, It occurs after the apocalypse and is an RPG, thus, true post apocalyptic wasteland style RPG.
"I never said it had to adhere to the trope I described. Nor did I say it wasn't a highly enjoyable game for what it is. All I said was here is trope X. Encased is not it."
You litterally named the thread;
"Fun RPG. But not really a post apocalyptic wasteland RPG."
Which is categorically incorrect.
What this thread should actually be called is, "I like precisely and exactly Fallout 1 and 2, why isn't this Fallout 1 and 2?"
//thread
I'm a lot older and don't have as much time as I used to.
however, I think it is indeed a post apocalyptic rpg, perhaps not a true "wasteland" one but the title is Encased: A Sci-Fi Post-Apocalyptic RPG -- doesn't say its a wasteland.
I think it wastland-ish*
the dome + maelstorm is the "apocaplyse" for those under dome. its also definitely sci-fi.
[wasteland* = no starbucks, no taxes, instead of going to mall and mcdonalds you end up shooting people and scavenging for goods. wandering traders rather than wall street traders.]
A better line of argumentation would be:
"yes life under the dome is apocalyptic but since the rest of the world is still normal (we assume) it is a localized apocalypse so not a full/true apocalypse"
thanks for coming to my ted talk on semantics and apocalypses.