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Well, there is a syringe that removes addiction, it's just hard to find, but alcohol and fat foods don't give you addiction so it's not really an issue there.
Yeah, combat with a high enough energy weps is quite easy, only necroids make me change to small arms but they're not much trouble too. But I think it's all about strategy and equipment, and enemy level cap. Low muscle because those were the predef stats for white wing, simple as that. Also, I don't like to keep hoarding too much stuff and I never do melee builds. Luck came through to me quite a few times already in the game, not sure what you meant there, but my guess is that luck is always in general not that important in any game. Charisma is not a dump stat, I mean, it's just a very specific build, but I wouldn't call it dump.
Lone wolf gets you more XP so you can somehow pass the skill checks but lone wolf does nothing for attributes so ... you're bound to be unable to pass some attribute checks. Don't know how to adress this though... Maybe lower those attribute checks if the pc is a lone wolf?
I think any quest based zones shouldn't be tied to attribute checks in order to appear. I mean, that or give the PC an option of saying "I couldn't get in/find a way to get there"
I have yet to do another run, but it seems they're going with this "Old School" rpg dev style, so you won't be able to satiate your completionist hunger with a single character, at least that seems to be it. IME, fatty food + alcohol did the trick to any attrib checks I had to do, but I get ya, it's kinda off-putting
well just advance story, you can get a servoshell armor giving you +2 muscle as well.
everything is doable you just cant do it right now is all.
I solved the issue already but thanks mate, also this was done on another content patch, not the one currently live