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Except for magic : spells always use the weapon with the highest magic atk.
Exceptions:
- Your Elemental Attack stat - when you use an elemental ability, the attack stat from your highest Elem. Attack weapon will apply.
- The follow-up elemental attacks from the Runelord abilities use the Elem. Attack stat of the weapon that landed the first hit.
Unless you're talking about healing spells (which scale off of Elem. Defense and not your weapons) or the elemental "Pursuit" attacks from the Runelord abilities, yes. What he said is correct. Standard elemental attacks will use your best Elem. Attack weapon and you shouldn't ever need to manually switch. I've tested this several times with Cyrus using a Rune Glaive (spear) and Makeshift (unequipped) staff - the damage of a spell was the same with either one selected in combat.
If you're seeing different numbers between weapons, it probably has something to do with buffs, weaknesses, a broken target, or some other outside factor.
If you cast a spell and have a Dagger with a bonus to evade, do you always get the bonus? Or do you have to manually switch the weapon to the dagger before you cast the spell?
If you use an elemental attack, your character switches to your highest elem. attack weapon for the remainder of the turn but switches back to whatever you had selected at the beginning of their next turn.
So in your case, if you had a dagger with high evasion selected but another weapon had the highest elem. attack stat, you'd lose the evasion after casting until the start of your character's next turn.