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Some of the best equipment in the game is just lying around in higher level areas and with a character using Evasive Maneuvers to limit your combat encounters (and ideally, the Cleric's Evil Ward passive to give you a better chance of escaping), you can pretty easily reach nearly all of it. Once your characters are equipped with some of the better gear that's available, you'll have a much easier time dealing with the story chapters.
I'd recommend having Tressa and Therion along as you're exploring if you do go that route. Tressa's passive ability will net you a good amount of free cash while you're wandering between zones (you'll get 2000+ just for walking through a 45+ zone) and Therion will allow you to open any valuable purple treasure chests that you run into.
I think i'll try adding both of those with my main character and a healer when i get some time tonight then, thanks
Well, it doesn't directly provide exp - my point is that getting some better equipment is going to make a 'far' larger difference in the overall power of your characters than grinding out some early levels. For example, best case scenario, let's say you're somehow able to grind Cyrus from level 1 to 99. It would take a lot of time and for all that leveling, Cyrus ends up gaining a total of about 270 points to his Elemental Attack stat.
Or, you could get a hold of some easily obtainable gear (hat, armor, weapon, and at least one accessory at that point in the game) and boost his Elemental Attack by about 600 points.
Plus, later on, once you have the equipment (and some perks and accessories that can double your exp gains), it becomes much easier to grind in high-level zones for far better rewards / time spent.
Yes, the subjob stones that you'll find around the world will let your characters use the active and passive skills of other jobs. Character-specific skills like Therion's non-combat Steal and Lockpicking, however, are exclusive to those characters.
Alternatively you can study up some stronger fight options. A good place to start might be Alfyn's concoctions, and try to use them as a way to have more BP to play around during boss fights.
Another good ability that might give you a lot more strategic options is Leghold Trap (Hunter).
Thousand Spears (Warrior) and Arrowstorm (Hunter) are also, against certain bosses, very good abilities for faster breaks.
Also try to set up some power-moments for the moment after you break a boss (give yourself BPs and support skills to increase damage), and try to strategically break the bosses at the best moment for the situation (Leghold Trap helps a lot here).
There are many very good options you can explore and experiment with, before resorting to grinding. If I had to give an advice, I'd recommend looking for strong abilities to setup a strategy first, and then only grind to get the JP required to learn said abilities. Grinding for Exp would likely be too tedious and not efficient at all.