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Wouldn't say so. Since it's 8 small stories, they are shorter and not as much effort is put into each.
Nier is like one in a million even in squaresoft standards. I'm not even going to ask which Nier you are talking about but my fave is Drakengard 3 which has a bland battle system but very interesting story line.
Taking the time to finish the side-quests after the Chapter 4's of each character also allude to what will transpire.
The story in this game is pretty solid. And I was delightfully surprised to see how everything just fit together in the end.
Also, try mixing up different characters in some story chapters or taverns for party banter!
Or, more likely, they just prefer an overarching plot that's told alongside the gameplay rather than being relegated to journal entries and where the characters are as interested in what's going on as the player for more than the last 2% of the runtime.
Background lore and the fact that the game eventually ties things together is all well and good but I think it's perfectly understandable that people aren't finding the predictable narrative (as told by a cast that's barely involved with one another) very compelling.
ah i was playing Nier automata i'v gotto say that was a true masterpiece. I haven't play the original Nier or drakengard yet but i''v read up on the lore and it was interesting. You see some games can get away with a bland storyline but what they make up for is ,is character development. For example, Fate Grand order. Sadly i'v played a few final fantasy and i got to say their Story and Character development is bland in everyway. Things are so predictable and cliche
But i think ill give it a shot in this game, after looking at the kotaku review video last night, this game does have some interesting dialogues.
Well, you said it yourself. You cant say anything about the story if you havent finished it, and yes, Nier Automata story is a masterpiece that comes once in a longtime these days.
Now to Octopath, this game is freaking perfect if you like turnbased oldschool rpg. The ONLY flaw is the story. Its bland, without interactions between the characters that makes the story feel empty. I dont know if they are friends or stalkers and the only mean to know their traits is with travel banters, that are missable...The story gets way better in the end, but its not the great deal at all. But as a game, wow this game is awesome. Just imagine this quality in a remake of FF6, thats a dream i will always have. (OR CHRONO TRIGGER WITH THESE GRAPHICS, OOF).
I think the side quest arc feels a bit forced in order to tie up all 8 characters. I mean literally the only connection between Tressa and the main antagonist is the notebook and what a coincidence that same notebook is essential for the nefarious plan of generic villain number 43
I liked the game for the battle mechanics though, its quite enjoyable. Reminds me of FFT with the job system. Battles for me were never tedious. So it was worth it.
For characters itself, Primrose story was a bit of a let down BUT Alfyn's story was surprisingly good and has real character development.
Oh the B arc, I hated that (9s turned into WhineS). Then you never got to A2 and never reached Pascal's ending (that one is a tear jerker).
Some random facts about the androids
2B- "To be or not to be", Hamlet, Existentialism
9S- ''Ninus' Tomb", Midsummer Night's Dream, Dies Over and Over and Over
A2- "Et Tu, Brute?", Julius Caesar, Betrays the Other Androids
What really got me to buy the game is zero punctuations review
https://www.youtube.com/watch?v=SKpa4bdt5ag
and honest game trailer's
https://www.youtube.com/watch?v=gM1xQAjGvis
When you have a game that is so poor people quit because of how bad it actually is to play, it is far from a masterpiece. People do not quit playing masterpiece.
I guess you could put it A and B is like a prologue. I loved nier automata, the story got me engaged and in my seat all the time. Will buy sequel if it comes out.
The 1 game i recently quit is Final fantasy 14. That game was just down right tedious. It doesn't make you think. Story is predictable and cliche.
So far 30min in octopath traveler, im quite enjoying it.
No, you can't properly gauge, or even critique a game you have yet to finish. Because you haven't played a good majority of the Nier: Automata, you haven't seen and experienced what it fully has to offer, so what gives you the right to critique it so? Would you trust a film critic if they constantly walked out of a movie after the 3rd act, or a literary critic if they only read 20% of a novel? Of course you wouldn't, because they're offering an incomplete picture of the material.
A film critic is only expected to sit around for 2-3 hours and report on the plot and presentation of the film that they're reviewing. A book critic generally has to put in a bit more time but they're still reporting strictly on the plot structure and how interested they were in the material. There's generally no mandatory, repeatable gameplay loops to get in the way of them doing that.
A video game (especially a large scale RPG) is a much bigger animal with more critical ground to cover and as a consumer, if the lion's share of that game's audience is reporting that the game is dull as rocks for the first 20 hours, then yes. Even if some say it 'eventually' gets better, I absolutely want to know that the first chunk of the game is a tedious slog. Hell, I'd want to know that in the case of a book or a film, too. The ending hardly matters to me if the rest of the material isn't compelling enough to get me there.
Incidentally, none of this applies to my opinion of Nier Automata or Octopath - I had a great time with both but in the case of, say, Final Fantasy 13, I would've loved to hear that the first 20+ hours were a boring, strictly linear chore of a tutorial before I spent the full release price on it.