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Well, I think the answer is no .. it is quite aggravating or different than a solo skirmish but I have to run the entire battle on slow as possible and pause about every 10 seconds it seems for most of the battle because I choose to control all units .. because ... [ the AI will do generally silly things and get wiped out .. ] so it is quite daunting ..
WAIT I have and idea ... You can also as you probably know ON THE SCREEN WHERE YOU CHOOSE WHICH COMPANIES TO BE AI controlled or which ones you control .. You can move those companies around and so you can control all the good stuff sort or and let the AI control the stuff that perhaps you don't mind so much loosing.
If you go to time stamp 18:24 of this video you can actually drag and drop sections to other parts so that one part is your control and the other par is AI hope this makes sense. In very fine print it reads drag and drop companies as necessary
https://www.youtube.com/watch?v=qV7scP8ZSRk
Have you played much skirmish OP? Army General mainly feels overwhelming when you aren't familiar with the units, because otherwise the sheer numbers aren't that much greater than a regular skirmish.
Oh that tutorial video is probably perfect - I think I stopped at his 3rd video. If I can still drag/drop that might be helpful. Good to know I'm not alone in pausing a lot. I was hoping to play coop campaigns but I think I'm late to the party and didn't see a lot of folks online. Maybe the skirmish as Spacetime suggested is the best route until I'm intimately familiar with the mechanics. Cheers all.
I'm doing the first German campaign now and I'd say like 90% of my battles don't even use the full 5 units. Often it's maybe 1 or 2 infantry + artillery. And the infantry is often something in A phrase then another in B. So there's isn't a crazy amount to micro since it's sorta all spread out?
And you don't have to bring in every single unit, I'll often just go sequentially like first battalion first company (are those the right terms lol? like main unit then first smaller unit in the dropdown) use all those, then go to the next if i need more dudes. Helps me keep it organized in my head so I'm not constantly hunting through 100 lists for one more dude.
And when you bring in the battalions the order you pick in the strategic view is the order they'll be in in the tactical map. So I'll put like all the infantry first, then artillery, then planes. Then i know the first two tabs are all my infantry without having to know what the ♥♥♥♥ like III. //2 Sturm.395 Abeitler is by name.
edit: since i didn't found a mod which resets the limit i created one https://steamcommunity.com/workshop/filedetails/?id=2783854250
simply sets BattleNbBattleGroup from 5 to 3 in CampaignConstantes.ndf
did a quick test in a new campaign and indeed i and the ai was only able to add 3 groups to the campaign.
I thinks that's just more of a learn campaign strats thing. You have to play defensive-ish as Germany and use your own artillery to prevent being overrun.
If you don't want your units picked off piecemeal like that make sure they're adjacent to each other, then even if bombarded they'll still reinforce. So if you're worried about being attacked make sure you've placed your dudes so you'll for sure be able to bring in 3 inf + air + arty and maybe an AA if you're out of coverage.
Between arty + you counterattacking to deorg soviet units the AI never really gets the chance to attack or do anything because they end up all stacked up on roads with most of their units half dead already. Any new stuff gets stuck way in the back.
And if you watch Vulcan play with 5 battalions it looks just as easy, he's just good at this dumb game lol
The non-Army General 1v1 maps and skirmish modes by comparison are way more balanced in terms of land area and army sizes.
In Army General skirmishes, I recommend delegating one or two infantry regiments to the AI and focusing more on parts of the map that the coop AI is not focusing on. At the start of the match you can click on the "attack" or "defend" icons at the bottom right and place them on the map to indicate to the friendly AI where you want to fight.
I personally like to control at least one infantry regiment and any armor, artillery, or air regiments that I brought with me into the battle. I also always choose the regiments with defensive placements during defend battles. So ideally I'll be controlling two or three groups with two delegated to the AI.
Also, while you should always be mindful of your reinforcement points and thinking about what units to bring in next, you will usually have a LOT of "floating points" (unused reinforcement points) in Army General. Do your best, but also play at your own pace. It's easy to get overwhelmed otherwise and you'll feel like you're just trying to pump out units than actually play a strategy game.
Unless you're playing coop, you'll have to make some compromise in terms of AI delegation vs being overwhelmed with your own forces and the scale of the maps. For this reason I play Army General casually and play hard AI on non-AG skirmish battles for more serious fights or even pvp.