The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinners

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Release notes for Hotfix #3
Release notes for Hotfix #3 - The Walking Dead Saints & Sinners, CL 158143

Additions/Improvements:
Physical Crouch (Beta) now on by default!
  • Crouch with your body or button at any time.
  • Use HMD Reset to reset your current play stance for Sitting or Standing play. You can find HMD Reset in the Controller Map for your HMD device.
  • If your height ever feels off, use HMD Reset to correct it
Recent fixes for Physical Crouch:
  • Reduced the radius when checking to avoid many cases of small overhangs causing a full crouch
  • “Feeling Taller/Shorter” after exiting a crawlspace - Made some adjustments to help maintain consistent height
  • Improved the camera height change when entering “full crouch” from physical crouch.

Additional Improvements
  • Added base 20% deadzone. to left motion controller thumbstick axis. Make sure to double check your custom deadzone adjustments now that this is in
  • Added “Disable All Vignettes” to the Options Menu
  • Added brightness slider in video settings
  • Added Option to Adjust the angle on Primary Grip
  • After placing an item in your Backpack, it should now open to that page
  • Various Performance optimizations
Bug Fixes:
  • Chaperone should now appear correctly
  • Known Issues: Hybrid seated/standing play mode will sometimes show only the floor outline.
  • Progression break - If the player walked away during the conversation with Man on the Radio during “The Kindness of Strangers” and “When the Levee Breaks…” questlines
  • Progression break - Fix for Intel cache quest “Tomb and the Tower V”, in Mansion becoming unavailable if you leave without the Intel
  • Nausea Vignette should now vanish at Zero velocity and/or zero setting.
  • Gunsmith Upgrade properly applies increased damage dealt to enemies
  • “For Whom the Bell Tolls” Achievement should now unlock properly
  • “Maybe You’ve Heard of Me” Achievement should now unlock properly
  • Musical Game Score should no longer play after completing the game and returning to the Bus
  • Man on the Radio should no longer call on the radio after completing the game.
  • In some instances NPCs didn’t fire when they should have, now they should, careful!
  • Fixed an issue with non-ANSI Window usernames, that prevented bindings and other files to not be read correctly
  • Vive - Fixed Crouch hint to say “Up” instead of “Down”
  • Various Crash fixes
Polish
  • Some animation and art polish touches
Hacks
  • More GameUserSettings.ini options you may find useful:
  • bPhysicalCrouchDisabled = True if you prefer the old crouch. If you do this, please let us know what's not working for you.
  • VoiceImmersionThresholdScale to tune mic pickup level for Voice Immersion.
  • bMicEnabled = False to disable all microphone features. Good for noisy environments and some streamers may prefer this.
Oh.. and one more thing:
  • Voice Immersion
  • There's a menu option to enable it. Try it.
  • Known issues: Rift, RIftS, Vive, Index supported. WinMR and 3rd party mic not supported in this build
Last edited by SDI_NirdyNirds; Feb 6, 2020 @ 12:22pm