The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinners

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T-TaaN Aug 9, 2024 @ 1:01pm
Controls basics
I haven't played a game for a very long time. Now I want to continue, but I forgot everything. Like how do I pull out the journal?
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Showing 1-3 of 3 comments
T-TaaN Aug 9, 2024 @ 2:05pm 
The journal is inside my right lung. It's hard to catch it instead of pistol or shotgun, but with several tries, it's possible
mrben Aug 16, 2024 @ 4:30pm 
Originally posted by T-TaaN:
The journal is inside my right lung. It's hard to catch it instead of pistol or shotgun, but with several tries, it's possible
Try standing or sitting straight, as your avatar hangs from the headset. Notebook top right pocket, torch top left, 2 holsters on your hips and one large holster behind your right shoulder. Backpack on your left shoulder. You can grab walkers for an easier kill or push them away. Pretty new myself so that's all I can think of
T-TaaN Aug 17, 2024 @ 3:02am 
I already passed the game (aftermath), I can only add:
0. You can store small weapons in your backpack. Use it, never go without 1-3 weapons in your backpack
1. You don't need to swing weapons fast, it's better to swing them slowly, but precisely. Speed doesn't matter, only swing distance; you'll miss (weapon slip) if swing weapon fast, but with low swing distance. Take ~20-45° swing from above aiming to head, so you don't accidentally hit the shoulders. Slicing the head off takes way less stamina, so it's the preferable way (other than "brain extraction" (penetration) how game calls it (or it's just bad translation?)).
2. Slice the head off the bodies of people you kill, so they can't become zombies.
3. There's no bell (time limit) in locations where your current mission is. It's very handy if you don't know the locations
4. There are smelly walkers that lower your health if you kill them close, BUT you don't take debuff when pushing them away (also walkes become stumped when you push them and can push other walkers in their way). they have noticebly bluish skin and have flys above the head (for some it's easier to see them by flies, but I just remembered their models).
5. Bomb traps (very late game or even DLC) breaks your weapon, so either cut them with knife or shoot the tank/barrel to execute it.

Aftermarth DLC tips:
1. This free DLC is quite boring
2. Craft some reserve food, medicine, weapons and other things you consume every day. Not a lot, just a bit of reserve.
3. Finish the mission objectives (like craft) before you sleep – if you finish it after sleep, you can't progress until you sleep again.
4. In the moment when you have UV light to solve puzzles, cat footprints means that you need to grab another tip right here, where footprints are. This mission is extremely frustrating, there's just a tutorial on how to pass it (althrough if I'd known what cat footsteps means right in the start, It probably wouldn't be so frustrating) Grab a first tip&note from half-ruined building, outside of it (well, it's inside it, (inside the ruins), but you need to be outside to grab it, next tip is near the tables in the). Next tip&note is in the ?terrace? of the building near the end of the street (go right after seeing a sign on the truck. The last thing is the key in the garbage near the boat, right to it, maybe you can take it at the beginning of the mission? On the next mission wake up, your journal literraly says "what to do with the keys?" without any tips on what to do – UV on your map in the bus, other puzzles are not that frustrating to think on your own

And daily routine of the game looks like this: Wake up, eat food that increases weapons durability, check you have taken: 2 foods (donut and soup), 1-2 bandages, 1-2 antibiotics or herbs liquid, 2-3 melee weapons in backpack and 1 with you, check all your weapons durability is aboce 60%, if not – craft new and utilize old (only in this order), go out, consume food only when max stamina is lovered by 40% or more (24% or more if you have low-tier food). Most valuable loot is small containers with materials, dragon bar, everything that contains (in descending order of importance) sugar, gunpowder, protein, handles, wood, sharp things... I continued the game from a save where I already looted a lot and have so much materials, so I can miss something.
You can take cheap antibiotics, bandages and food with you to exchange the on the containers with humans in need or just kill them (slice the head off) and take the same loot. People with guns beggin you for same things don't give you anything, so you can kill them right away (slice the head off).
Last edited by T-TaaN; Aug 17, 2024 @ 3:19am
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