The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinners

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Really bad stealth
Any moments I need to use stealth is absolutely horrible, constantly forcing me to go guns blazing. I noticed a few problems (Some that can easily be changed).

1. You can only go so low to the ground before the position resets itself (Often putting you in the open and getting you spotted),

2. Enemies can often see you through walls or any other cover.

3. Not the best map layout for a stealth approach with way too many enemies.

4. The enemies peripheral vision is ridiculous. They start spotting you when they aren't even facing you and from far away. I poke my head out when they are almost facing the complete opposite direction and they instantly start spotting me.

Am I the only one? Other than that, I'm really liking this game.
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Showing 1-4 of 4 comments
PeaceMaker Feb 18, 2020 @ 3:50pm 
Are they maybe hearing you? If your mike option is on, they won`t just hear your voice but any noise that happens in the real world that your mike picks up. They might even hear your breathing if it`s too sensitive.
jobbee Feb 19, 2020 @ 10:50am 
+1 to all this...

I've been physically crouching mainly due to the unexpected 'pop up' that happens when using the crouch button but even then this only just helps as after physically crouching my player height can get messed up needing me to reset the player position.
Echo Feb 19, 2020 @ 11:11am 
I agree on points 3 and 4, for sure.

There's too many guards, and taking them out quietly with a single stab to the head from behind still somehow magically alerts other guards in other rooms, behind closed doors. Should not be happening.

And peripheral vision is indeed huge, almost 180 degrees.

It also doesn't help that the alert marker is yellow, and doesn't scale. It should scale up when they are far away, so you can still see clearly that a far away enemy is in the process of spotting you. Sometimes it's too small, and too difficult to see on the light background. If the icon had a darker contour, that would have worked better.

So the whole thing gets frustrating. I either end up slaughtering everybody, or just waiting for the bells to dash in, grab the stuff, and walk out in guts mode.

I also very much wish there was a better or stronger way to throw things. Drawing enemies away with noise can be great, but I can't for the life of me throw anything more than 7-10 feet.
Destroy Apr 3, 2020 @ 6:59am 
Sounds a bit broken. Has stealth been more realistically implemented with updates?
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Showing 1-4 of 4 comments
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Date Posted: Feb 18, 2020 @ 1:56pm
Posts: 4