The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinners

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Lydon May 30, 2021 @ 2:43pm
2021 Controller drift issue oculus rift
So I have been playing the game since release, and now i suddenly have controller drift issues in the game. I am constantly rotating slowly to the right and I cannot figure out how to fix the issue :(

Things I have tried with no effect:

-I have tried recalibrating the controller in steam and in oculus.
-I have tried making deadzones in steam overlay with no fix no matter how big I made the deadzone.
-I have tried all my other vr games with full smooth motion rotation and have had no drift.

The problem seems exclusive to TWD S&S, has anyone else had this problem and found a fix?
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Showing 1-14 of 14 comments
Lydon May 30, 2021 @ 8:39pm 
Any idea on how to make a deadzone for the controller in the game itself? The steam deadzone setting refuses to work on this game for some reason.
Lydon May 30, 2021 @ 10:38pm 
Update: Have tried several other games on my VR headset that uses smooth movement systems instead of snap, zero issues in any of those games. Tried like 6 or 7 other games with no issues. This issue is isolated to this specific game for some reason.
Lydon Jun 10, 2021 @ 3:53pm 
bump, this really needs some kinda attention from devs.
Daddy Shark Jun 10, 2021 @ 6:39pm 
Do you have another controller plugged in? Xbox controller, flight stick, etc. If one of those is drifting it will mess you up as well.
Lydon Jun 11, 2021 @ 5:19pm 
Nah, I can see it when I open steam and look at controller functions. The right stick is off center to the right by like half a millimeter, just enough to cause a slight constant turning right.

Problem I have read is that saints and sinners does not run off steam or something like that? Cause I have boneworks, half life, phasmorphobia, Arizona sunshine, you name it I have most of the vr games out currently. All of them run on smoothness setting just fine with the slight thumbstick off center and no drift.

This is the only game, and of course my favorite vr game, that has the drift in the same direction as the off center thumbstick.
Lydon Jun 11, 2021 @ 5:21pm 
I have been managing with the 45 degree turns for a setting....but it really does not do the same as smooth movement does.

With the original oculus I could take my battery out and it would accept the new center for my thumbsticks. The new Oculus S does not seem to do that, it does not even let the player calibrate the controllers. But like I said, when you look at the controller scheme, you can see the slight offput in the stick. A small deadzone in the game would fix this issue.
Praxis Jun 16, 2021 @ 2:44pm 
happens to me too. no other controllers enabled but touch. thats it.
Lerchs Jun 17, 2021 @ 8:40am 
The game doesn't seem to launch with Steam VR if you have oculus, which in turn doesn't allow you to have set dead zones on your controllers. I'm experiencing drifting issues as well.
Last edited by Lerchs; Jun 17, 2021 @ 8:40am
Praxis Jun 17, 2021 @ 9:01am 
Originally posted by Lerchs:
The game doesn't seem to launch with Steam VR if you have oculus, which in turn doesn't allow you to have set dead zones on your controllers. I'm experiencing drifting issues as well.
launches with steam vr for me
Lydon Jun 18, 2021 @ 11:08pm 
I can launch it with steam but it does not accept steams vr settings for deadzones, etc..

All other games accept the deadzone setting through steam except for this game.
Lydon Jun 29, 2021 @ 9:58pm 
BUmp
Lydon Jul 12, 2021 @ 11:49am 
Bounce
BestStep-BroEver Dec 20, 2022 @ 2:28pm 
still no fix?
ChilliChungus Dec 23, 2022 @ 11:29pm 
y did they have to change it to launch from oculus instead of steam :steamdeadpan:
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Date Posted: May 30, 2021 @ 2:43pm
Posts: 14