The Walking Dead: Saints & Sinners

The Walking Dead: Saints & Sinners

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Rerept Sep 25, 2021 @ 8:53pm
Fix for Quest 2 controller post After shock
The after shock update broke the Quest 2 controllers
How can I use Quest 2 under ALVR
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Showing 1-6 of 6 comments
yeah it broke mine cant play it at the moment either
Rerept Sep 26, 2021 @ 12:41am 
Originally posted by |EPIC|Ghostly ︻デ=一:
yeah it broke mine cant play it at the moment either
I fixed it by creating a custom binding
you should be able to find it on the workshop
NONinONDA Sep 26, 2021 @ 2:23am 
Originally posted by Rerept:
Originally posted by |EPIC|Ghostly ︻デ=一:
yeah it broke mine cant play it at the moment either
I fixed it by creating a custom binding
you should be able to find it on the workshop
thx man
Goose Sep 26, 2021 @ 5:47am 
Originally posted by Rerept:
Originally posted by |EPIC|Ghostly ︻デ=一:
yeah it broke mine cant play it at the moment either
I fixed it by creating a custom binding
you should be able to find it on the workshop

what workshop?
Rerept Sep 26, 2021 @ 8:37am 
♥♥♥♥ it,
Just copy and paste this into your config and you should be alright

{ "action_manifest_version" : 0, "alias_info" : {}, "app_key" : "steam.app.916840", "bindings" : { "/actions/main" : { "chords" : [ {} ], "poses" : [ { "output" : "none", "path" : "/user/hand/left/pose/base" }, { "output" : "/actions/main/in/controllerleft", "path" : "/user/hand/left/pose/raw" }, { "output" : "/actions/main/in/controllerright", "path" : "/user/hand/right/pose/raw" }, { "output" : "none", "path" : "/user/hand/right/pose/base" }, { "output" : "none", "path" : "/user/hand/left/pose/handgrip" }, { "output" : "none", "path" : "/user/hand/right/pose/handgrip" } ], "skeleton" : [ { "output" : "/actions/main/in/skeletonleft", "path" : "/user/hand/left/input/skeleton/left" }, { "output" : "/actions/main/in/skeletonright", "path" : "/user/hand/right/input/skeleton/right" } ], "sources" : [ { "inputs" : { "position" : { "output" : "/actions/main/in/configurableturnaxis_x,configurableturnaxis_y x y_axis2d" } }, "mode" : "joystick", "path" : "/user/hand/right/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/crouchtoggle" } }, "mode" : "button", "path" : "/user/hand/right/input/a" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightinteractsecondary axis" } }, "mode" : "button", "path" : "/user/hand/right/input/b" }, { "inputs" : { "touch" : { "output" : "/actions/main/in/pause" } }, "mode" : "button", "path" : "/user/hand/left/input/system" }, { "inputs" : { "position" : { "output" : "/actions/main/in/moveforward_x,moveforward_y x y_axis2d" } }, "mode" : "joystick", "parameters" : { "invert" : "" }, "path" : "/user/hand/left/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/sprinttoggle" } }, "mode" : "button", "path" : "/user/hand/left/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/selectdialogue" } }, "mode" : "button", "path" : "/user/hand/left/input/y" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftinteract axis" } }, "mode" : "trigger", "path" : "/user/hand/left/input/trigger" }, { "inputs" : { "click" : { "output" : "/actions/main/in/resethmd" } }, "mode" : "button", "path" : "/user/hand/right/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/pause" } }, "mode" : "button", "path" : "/user/hand/left/input/x" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftgrip axis" } }, "mode" : "trigger", "path" : "/user/hand/left/input/grip" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftinteractsecondary axis" } }, "mode" : "button", "path" : "/user/hand/left/input/y" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightinteract axis" } }, "mode" : "trigger", "path" : "/user/hand/right/input/trigger" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightgrip axis" } }, "mode" : "trigger", "path" : "/user/hand/right/input/grip" } ] } }, "category" : "steamvr_input", "controller_type" : "oculus_touch", "description" : "My Pleasure", "name" : "Oculus Touch Bindings for After Shock Update", "options" : {}, "simulated_actions" : [] }
euphoric10X Nov 10, 2023 @ 9:51pm 
Originally posted by Rerept:
♥♥♥♥ it,
Just copy and paste this into your config and you should be alright

{ "action_manifest_version" : 0, "alias_info" : {}, "app_key" : "steam.app.916840", "bindings" : { "/actions/main" : { "chords" : [ {} ], "poses" : [ { "output" : "none", "path" : "/user/hand/left/pose/base" }, { "output" : "/actions/main/in/controllerleft", "path" : "/user/hand/left/pose/raw" }, { "output" : "/actions/main/in/controllerright", "path" : "/user/hand/right/pose/raw" }, { "output" : "none", "path" : "/user/hand/right/pose/base" }, { "output" : "none", "path" : "/user/hand/left/pose/handgrip" }, { "output" : "none", "path" : "/user/hand/right/pose/handgrip" } ], "skeleton" : [ { "output" : "/actions/main/in/skeletonleft", "path" : "/user/hand/left/input/skeleton/left" }, { "output" : "/actions/main/in/skeletonright", "path" : "/user/hand/right/input/skeleton/right" } ], "sources" : [ { "inputs" : { "position" : { "output" : "/actions/main/in/configurableturnaxis_x,configurableturnaxis_y x y_axis2d" } }, "mode" : "joystick", "path" : "/user/hand/right/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/crouchtoggle" } }, "mode" : "button", "path" : "/user/hand/right/input/a" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightinteractsecondary axis" } }, "mode" : "button", "path" : "/user/hand/right/input/b" }, { "inputs" : { "touch" : { "output" : "/actions/main/in/pause" } }, "mode" : "button", "path" : "/user/hand/left/input/system" }, { "inputs" : { "position" : { "output" : "/actions/main/in/moveforward_x,moveforward_y x y_axis2d" } }, "mode" : "joystick", "parameters" : { "invert" : "" }, "path" : "/user/hand/left/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/sprinttoggle" } }, "mode" : "button", "path" : "/user/hand/left/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/selectdialogue" } }, "mode" : "button", "path" : "/user/hand/left/input/y" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftinteract axis" } }, "mode" : "trigger", "path" : "/user/hand/left/input/trigger" }, { "inputs" : { "click" : { "output" : "/actions/main/in/resethmd" } }, "mode" : "button", "path" : "/user/hand/right/input/joystick" }, { "inputs" : { "click" : { "output" : "/actions/main/in/pause" } }, "mode" : "button", "path" : "/user/hand/left/input/x" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftgrip axis" } }, "mode" : "trigger", "path" : "/user/hand/left/input/grip" }, { "inputs" : { "click" : { "output" : "/actions/main/in/leftinteractsecondary axis" } }, "mode" : "button", "path" : "/user/hand/left/input/y" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightinteract axis" } }, "mode" : "trigger", "path" : "/user/hand/right/input/trigger" }, { "inputs" : { "click" : { "output" : "/actions/main/in/rightgrip axis" } }, "mode" : "trigger", "path" : "/user/hand/right/input/grip" } ] } }, "category" : "steamvr_input", "controller_type" : "oculus_touch", "description" : "My Pleasure", "name" : "Oculus Touch Bindings for After Shock Update", "options" : {}, "simulated_actions" : [] }
♥♥♥♥♥♥♥♥♥, it worked! Thanks a lot.:steamthumbsup:
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