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报告翻译问题
About the version mismatch, this has to be fixed by the developers.
I have only sound.
Any solution about it?
Thank you very much.
Coop with windows friend works without problems for me. Try verifying your game cache, maybe it helps.
Also, did you download the game on linux or have you transfered old files from an windows installation?
I downloaded this via. linux. I've tried to work it through WINE to be able to play, But I black screen. Linux version works fine, But I can't join windows users, Or even anybody. I'm not sure. It says I have the wrong game version.
Ubuntu 14.04 64 bit.
[marcos@xfiles Dead Island]$ ./DeadIslandGame
./DeadIslandGame: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
I'm installing everything about SDL here, but I couldn't fix yet.
EDIT: I installed here all libs of SDL2-2, but using strace I could see that my SDL2-2 library (who is inside of /lib64) isn't found because the game just try to found libs in the /lib dir. Maybe the game itself needs to be more smart and found libs in the Fedora lib dir.
Also, it seems the steam-runtime has all libs inside the dir ubuntu:
[marcos@xfiles Dead Island]$ locate libSDL2
/home/marcos/.local/share/Steam/ubuntu12_32/libSDL2-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.2.1
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_image-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_image-2.0.so.0.0.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_mixer-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_mixer-2.0.so.0.0.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_net-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_net-2.0.so.0.0.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_ttf-2.0.so.0
/home/marcos/.local/share/Steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/libSDL2_ttf-2.0.so.0.10.2
If you want to start the game from console, to get some output, you need to preload the steam runtime:
Start the game from within the Steam client, then using the system monitor (KSysGuard in KDE), look for a process named 'SteamChildMonit'. Within that process, there is a process named 'DeadIslandGame', and within that is another process named 'DeadIslandGame'. By sending a 'KILL' signal to the second of those processes, the game then runs for me.
I hope this helps