Last Oasis

Last Oasis

檢視統計資料:
2022 年 8 月 10 日 上午 2:10
Hotfix 1.5.40820
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目前顯示第 16-30 則留言,共 43
Jonny407 2022 年 8 月 10 日 上午 11:56 
Just return the packaging of bases and walkers. there will be no need to build huge garages and the load on the servers will be reduced. And there will be a lot of grateful players.

I'm still too lazy to build a garage for the boat, because it will take several hours, it's easier to go in once a day and repair it.
Building a garage for Stiletto is a total no-brainer.

Quick exit from the game
Previously, this function was performed by the lobby, you can leave the lobby at any moment and not worry, and then continue the game whenever you want.
Currently, we have to plan a trip to another oasis, and still there is no understanding how long it will take. And there is no way to quickly exit the game without losing all your property.

Packing bases and walkers will solve this issue!
Players at any time will be able to unpack their base and hide their walker in it. And go on business outside the game.
Jonny407 2022 年 8 月 10 日 下午 12:12 
Packaging of bases and walkers

Small packer - firefly, spider, dinghy
Medium - stiletto, clam, toboggan
They are available on the middle oasis
Big packer - Buffalo, Hornet
Huge - the rest of the walkers
And the players will have a choice, some will live in a static base, some in a mobile one.
Currently, it is almost impossible to keep multiple walkers for different functions in solo.

Trading Station Improvements

Dozens of diverse quests, DOZENS. The more quests, the better. Two and three level quests here. You need to pay attention to the quests, it's really important. You have created a very diverse world and the Trading Station can make exploring it more enjoyable.
Also, the trading station has to buy and sell resources by itself, as in the first season.
You noticed that in the past seasons, everyone sells something, and almost no one puts anything up for purchase.
The trade must be live even if there are no players left on the server )
You can also place an encyclopedia of the game at trading stations, where everyone can read where one or another item can be found.
And most importantly, you can learn the schemes at the trading station, and not in the rup camps, it will be more logical that way.
AND MOST IMPORTANTLY, FOR QUESTS AND TRADING, PLAYERS CAN RECEIVE POINTS (FRAGMETS), WHICH WILL BE SPENT ON LINEAR PROGRESS. A lot of players want linear progression, and this can be realized through a trading station.

Trading station is a powerful tool that you are not using even 1 percent yet.
Jonny407 2022 年 8 月 10 日 下午 12:14 
引用自 boa8503
Solo play is absolutely horrendous you may have slowed zergs down by a day but you've slowed solo layers down to the point that its not worth playing hopped on for 3 hours and barely got a firefly made and wasn't able to get a weapon other than a regular hatchet.. Casual players are not welcome at all even on none official servers now it seems
You can play solo, I'm solo myself, and I'm far from the best fighter. But
And even to destroy large villages of Rupu. The main thing is tactics
There is not enough linear progress, and packaging of bases and walkers
Jonny407 2022 年 8 月 10 日 下午 12:16 
引用自 woitab
Loosing casual players, my friends, you have to react quick!

Maintenance costs too high, too much grind. Stations and stuff inside base should not cost anything in maintenance, base decays, and protects stuff inside, stuff inside base should not require anything to maintain!

Having to park walkers in bases is a pain. Need to build huuuuuge bases that requires huuuuuge amounts of grinding to maintain, IT's NOT FUN!!!

A game should never obligate, please give lobby back, with restrictions if you want, but everyone is craving for the lobby to come back, be wise.
Or make the maintenance costs way cheaper, we litterally farm form base maintenance, we don't have time for anything else as a solo casual player.

Thanks for the work, love u all.
Packing bases and walkers will solve this issue, it has already been implemented in past seasons and worked great
woitab 2022 年 8 月 10 日 下午 12:17 
引用自 woitab
Loosing casual players, my friends, you have to react quick!

Maintenance costs too high, too much grind. Stations and stuff inside base should not cost anything in maintenance, base decays, and protects stuff inside, stuff inside base should not require anything to maintain!

Having to park walkers in bases is a pain. Need to build huuuuuge bases that requires huuuuuge amounts of grinding to maintain, IT's NOT FUN!!!

A game should never obligate, please give lobby back, with restrictions if you want, but everyone is craving for the lobby to come back, be wise.
Or make the maintenance costs way cheaper, we litterally farm form base maintenance, we don't have time for anything else as a solo casual player.

Thanks for the work, love u all.

Well... I spoke a bit too fast, I just unlocked bone tools and its less grinding now.
Mh, I wonder if this phase of intense grinding in the beginning isn't discouraging for new players?
I don't really know.

But Maintenance chest still does not allow to have that much days of insurance when full imho.

I saw there are schematics for storing schemas, it's great!!!

And rupu shrines to permanently unlock basic items is great too, it gives a nice goal at this stage of the game! (pretty much the begining, just built dinghy)

Spider walker came back as nomad walker :))) damn god yes I absolutely love this boy as a solo player :3

*Hugs*
Jonny407 2022 年 8 月 10 日 下午 12:21 
Study the schemes at the trading station, at least there will be some stability)))
I go to war from Rupu on a dingy that has 3 ballistas and one box, this inventory is needed to collect loot, when I find the sanctuary, I go home according to the schematics, when I return to the Rupu camp it is already gone...

And about the hard points, I like the idea, but..
Hardpoints only for weapons, give the option to melt the crates any way you want, that would be really cool
taosaur 2022 年 8 月 10 日 下午 12:46 
引用自 Warlord
Can we get a fix on rare tier materials not being harvested with similar rare tier tools? EG. Green rupu vines harvested with Green sickle and getting WHITE rupu vine?

Something is definitely bugged with rarity. I first ran into green-rarity vines that dropped as white-rarity, but then later I also found white-rarity vines that also displayed the old quality indicator, "Quality 1/1," and those dropped green rarity vines.
Defendmoon 2022 年 8 月 10 日 下午 1:31 
引用自 Malinko
The Ammo unlock at the shrine does not work, please fix it.
Yes it works you need more than 1 Blueprint to unlock the Item permanently
Weef 2022 年 8 月 10 日 下午 2:28 
Can we ease up on the Aimbot rupu turrets at some of the camps? Its absolutely insane trying to fight some of them.

Another note, ran into a legendary Nurr, damn thing had 12k HP. How the hell are you suppose to kill that???
KrazeWatt 2022 年 8 月 10 日 下午 4:38 
Try doubling or tripling the time on base maintenance chest, and reduce the number schemes needed to permanently unlock things or tier them, low 1-3 mid 4-6 and high 6-9 the grind is way to much for solos and small groups.
katt 2022 年 8 月 10 日 下午 6:11 
phemke............ how do i kill them? they just sprint everywhere. you cant sneak and kill them. any tips?
thanks.
The Royal Vulpine IV 2022 年 8 月 10 日 下午 8:14 
When you add hard tiles, please add PvE versions of those tiles, that way players can setup permanent bases in those tiles, but with far more danger from PvE threats. Would bring a whole new layer to PvE imo.
videonMode 2022 年 8 月 10 日 下午 8:59 
引用自 boa8503
Solo play is absolutely horrendous you may have slowed zergs down by a day but you've slowed solo layers down to the point that its not worth playing hopped on for 3 hours and barely got a firefly made and wasn't able to get a weapon other than a regular hatchet.. Casual players are not welcome at all even on none official servers now it seems
I often said, when the tides rises all boats rise.
HaMeRoN 2022 年 8 月 10 日 下午 10:16 
- Rebalanced Stiletto wing cost - WHY???
Why are you making it harder to craft?? terrible hotfix, bring back the normal cost of crafting wings!
jybil178 2022 年 8 月 11 日 上午 2:50 
hopefully it gets fixed soon, but sometimes when you get a weapon ready to start firing (specifically the Spinner I'm having this issue with), a sound begins playing, and an entire row of ammo gets depleted like it was fired or something. Don't seem to see any ammo on the ground, didn't go anywhere else, and never see it actually begin fired, not to mention it depletes faster than can be fired on full auto
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目前顯示第 16-30 則留言,共 43
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