Last Oasis

Last Oasis

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N0ma13 May 13, 2020 @ 4:20pm
Non-Cheese way to move multiple walkers
Please tell me I'm a blind noob and am missing something basic but is there a way to move multiple walkers other than dropping gear and suiciding to respawn on the other tile?
Seriously hope so because the mechanic 'stash your stuff and kill yourself to magic teleport' is really really really stupid.
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Showing 1-15 of 15 comments
wildbill May 13, 2020 @ 4:57pm 
I assume by move, you mean from one oasis to another. Ya, as far as I know, it is just this stupid. You don't actually have to suicide though. You do need to drop all your stuff though. The respawn feature will not move your stuff. I assume this is to put a small road block in the way of the zergs that would exploit this to no end if you could move all of your stuff too. They still use this method as a way to deploy a zerg quickly, but they just have to have a lot of supplies already present at the destination.
N0ma13 May 13, 2020 @ 5:20pm 
This makes me sad.
It's not like it is really a 'big deal' i mean you can just do the stupid and post everything up, zerg or solo, without anyone really noticing anyway. It's just dumb that you can magic port your walker and you to the 'lobby' from anywhere on map, with gear, but you have to play clones'r'us to spend water on a walker.
Zothen May 13, 2020 @ 6:55pm 
If thats your biggest problem.... *sigh*
N0ma13 May 13, 2020 @ 6:56pm 
Originally posted by Zothen:
If thats your biggest problem.... *sigh*
Not sure why you think that's my 'biggest' problem but feel free to flame for no reason. Game's in alpha, we're providing feedback. Be more useful.
wildbill May 13, 2020 @ 7:42pm 
This is a legitimate gripe when you combine moving walkers with the coming burn. A tile will last only two weeks from thaw to burn. I have played most tiles for a couple of weeks so far, but now we will need to move on average about once a week unless we want our stuff to burn.

How they hell do you move five or more walkers about 4 jumps to the east in just a few hours (no one will want to do this every day, so they will have a move day and other days in the week will be normal play days)?
Last edited by wildbill; May 13, 2020 @ 11:00pm
Xaton May 13, 2020 @ 7:59pm 
well the favorited ships get moved by npcs so chances are you move with your one walker and then as the tile burns the npcs move it to your chosen tile or somthing
N0ma13 May 13, 2020 @ 8:06pm 
I could see a directed move working for an increased cost.
Like 2x water to send a walker without driving it yourself.
If the lore is you're hiring an NPC to move it, they take the water as the fee, whatever.
Add extra dust to the gears for it since NPCs suck at doing things. (or even better remove that annoying mechanic). IDK it's just not conducive to a single person moving five walkers.
Maybe the best option is to reduce the number of walkers each person can favorite - thereby reducing the amount they build.
Don't like those kind of limits but I can totally see 2-3 of my walkers ending up where the words ever the auto-move-at-burn mechanic sends them until I magiclone myself to spend an hour moving them for whatever reason.
BaneBlackGuard May 14, 2020 @ 1:25am 
well you could end up with a lot more than 5 walkers, it's just that only 5 can be protected from the burn. so you could end up needing to move a lot of walkers manually anyway. I plan on moving all mine, I don't trust their automove to not screw something up.
Angus McScrote May 14, 2020 @ 5:44am 
I'm assuming ye all solo like me - why are ye trying to move 5 walkers to each tile?

I move only 2 walkers when i travelr - one of which, if the auto move works, I'll probably leave to follow as a bank/safety net and just restock with Q stuff - the others a dinghy with a super compact workshop on.

The dinghy always has enough for two spiders on with choice upgrades - spiders are throwaway and i'll only move if easy distances.

Ye Nomads!

travel light!
MindSliver May 14, 2020 @ 7:55am 
I mean, it could be a lot worse. Imagine if it worked like real life and you had to WALK back for your other walkers. If they had no naked spawn mechanic and you're one person with 5 walkers... well you grab yourself a water sack and get to stepping.
N0ma13 May 14, 2020 @ 8:01am 
Originally posted by MindSliver:
I mean, it could be a lot worse. Imagine if it worked like real life and you had to WALK back for your other walkers. If they had no naked spawn mechanic and you're one person with 5 walkers... well you grab yourself a water sack and get to stepping.
Or hire NPC's to move them for you. I agree it could be worse but it could also be better.
We can already magic to the 'lobby' from anywhere on map creating a two minute to safety mechanism that only has the requirement to clear sand as penalty. We already have walkers automoving to the nearest(assumed) tile at burn, instantly?, for free? so why the need to clone around?
It's a convenience thing I know. Could keep 1 walker and never deal with it, but when the game infers you should have 5 (favs limit) then you should feasibly be able to manage them.
If the feasible number should be 3, favs should decrease.

I guess I shouldn't complain about the clone magic when I have safe logged in any case. Perhaps they could create some lore around the multiple life/cloning/lobby teleport magic so there's something that ties the systems to the game?
Angus McScrote May 14, 2020 @ 8:14am 
Originally posted by MindSliver:
I mean, it could be a lot worse. Imagine if it worked like real life and you had to WALK back for your other walkers. If they had no naked spawn mechanic and you're one person with 5 walkers... well you grab yourself a water sack and get to stepping.

lol - i did that for my very first move before i read what everybody else did!!!
wildbill May 14, 2020 @ 11:45am 
Originally posted by MindSliver:
I mean, it could be a lot worse. Imagine if it worked like real life and you had to WALK back for your other walkers. If they had no naked spawn mechanic and you're one person with 5 walkers... well you grab yourself a water sack and get to stepping.

Sure, they could make it worse. I'm already debating with myself if I will continue to play once the burn starts. Sure, make it even worse and it will be extremely easy to either stop playing or play on a private servers when they come out that don't make you move east every two days.
Last edited by wildbill; May 14, 2020 @ 11:46am
MindSliver May 14, 2020 @ 12:04pm 
Originally posted by billwerth2:
Originally posted by MindSliver:
I mean, it could be a lot worse. Imagine if it worked like real life and you had to WALK back for your other walkers. If they had no naked spawn mechanic and you're one person with 5 walkers... well you grab yourself a water sack and get to stepping.

Sure, they could make it worse. I'm already debating with myself if I will continue to play once the burn starts. Sure, make it even worse and it will be extremely easy to either stop playing or play on a private servers when they come out that don't make you move east every two days.

My point was more addressing OP's seeming complaints in opposite direction, first that the system is unrealistic (respawn to change oasis) even though it makes the game easier. But also that because they've already made it easier than it should be, they oughta go ahead and make it easier still since they've come this far.

Another options may be to leave bank ships and extra ships favorited on the western edge of the map. You take the ship you plan to travel on into the east on voyages long and short, returning to bank your goodies or switch out ships when it's convenient. I don't think I've ever needed all my ships at the same time haha.
wildbill May 14, 2020 @ 1:08pm 
Originally posted by MindSliver:
Originally posted by billwerth2:

Sure, they could make it worse. I'm already debating with myself if I will continue to play once the burn starts. Sure, make it even worse and it will be extremely easy to either stop playing or play on a private servers when they come out that don't make you move east every two days.

My point was more addressing OP's seeming complaints in opposite direction, first that the system is unrealistic (respawn to change oasis) even though it makes the game easier. But also that because they've already made it easier than it should be, they oughta go ahead and make it easier still since they've come this far.

Another options may be to leave bank ships and extra ships favorited on the western edge of the map. You take the ship you plan to travel on into the east on voyages long and short, returning to bank your goodies or switch out ships when it's convenient. I don't think I've ever needed all my ships at the same time haha.

It is something like 7 or 8 jumps to go from the west edge to the east edge of the World Map. So you are suggesting, to get to your walker where you store all your stuff (I assume that is what you mean by bank ships) you make like 7 hops (for each you need to get sand out of wheels and maybe get more water), get your stuff you need, then 7 more hops back. So like maybe four or so hours. Oops, I forgot something, four more hours later you have it. For some players, that is about four days of game play. So unless you are a hard core player, the game is unplayable.
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Date Posted: May 13, 2020 @ 4:20pm
Posts: 15