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Return to Castle Wolfenstein

Am working on a RTCW Compilation mod. (Now Available!!!)
Video here: (Using Berserker RTCW Engine and some HD goodies)

Looks much better than original screens but went from 1Gb to a little under 5Gb

RTCW REMAKE MOD - Ress Project team (Gregor graphics studio & C.Z.R).

https://www.facebook.com/pages/RTCW-Remake-MOD/463839790384048

http://www.moddb.com/mods/rtcwremakemod

http://steamcommunity.com/sharedfiles/filedetails/?id=443600514

Download link:
https://drive.google.com/folderview?id=0B5PKuyoCvv_IflRORWhNclU4U29Cai1CR0FnTmxJVjNFdTV4aWItblRfa25mZ3ZtdHA3YXM&usp=sharing



(Works directly with Steam and CD versions)
Отредактировано Lone Wolfe (Hoover1979); 4 июн. 2015 г. в 15:35
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This mod is so near completion I can taste it. I recompiled the textures from scratch using 90% ot the textures from the RTCW remastered mod (RTCW remastered also modifies the maps and is so unstable because of this I can't get past level 2 without the game crashing with a cacophany of .bsp errors. My compilation only changes the visuals and seems very stable atm) the barrel is fixed and the only issue I have (minor) is a texture with a mismatched bumpmap. (this is beyone me as the source was to blame). The mod is just under 5Gb now but is awesome. I have recorded a vid and when it is uploaded (I have poor upload in Australia "1.86Mbps" even with 100Mbps download) I will add the vid as my next post.

EDIT: The video will take an estimated time of 200mins to upload as of this edit.

Grab hold of your guns guys, the mod is on the way :D:
Отредактировано Lone Wolfe (Hoover1979); 16 мая. 2015 г. в 1:39
And here is the viedo as promised. sorry for the time but my upoad is very bad.

(Video removed pending discussion with resource authors)

Video is in 1080p @59Fps (I thought youtube supported 60fps?)
Отредактировано Lone Wolfe (Hoover1979); 4 июн. 2015 г. в 3:07
And a screenie to show the Parallax Bump Maps.

(Image removed pending discussion with resource authors)
Отредактировано Lone Wolfe (Hoover1979); 4 июн. 2015 г. в 3:07
The mod has been packaged and is uploading as I type. Compressed into just under 4Gb .7z split into 700Mb files. It should be available in 10-12 hours
(I am in Australia and have slow upload 1.86Mbps)

I will post the download link as my next post.

Thank you all for your support.

Nick. (Lone Wolfe, AKA Hoover1979)
Отредактировано Lone Wolfe (Hoover1979); 19 мая. 2015 г. в 4:14
11 hours later and still uploading. About 1.4 gb remaining.

EDIT: 780mb remaining.

I'm glad I got this done as today is the day get paid and buy Wolfenstein: The Old Blood.
Отредактировано Lone Wolfe (Hoover1979); 19 мая. 2015 г. в 18:51
This mod is now available for download. you can get it here:

(Link remnoved pending discussion with authors of resources)
Make sure you read both readme files first for important info and installation/configuring info including tips to speed up the mod on slower rigs.

Enjoy.
Отредактировано Lone Wolfe (Hoover1979); 4 июн. 2015 г. в 2:58
After some tweking I managed to make everything work how I want. The lighting is pretty and all, but I suppose there isn't an english version of the berseker port? Also, if you ever released another package I would like to suggest to include some weapon skins (like Teh Snake skins) to go along.
I will search for these weapon skins.
Отредактировано Lone Wolfe (Hoover1979); 24 мая. 2015 г. в 15:51
To the OP, is it difficult to mod RTCW?
I would love to come up with a 'prequel' to the game (inspired by Spear of Destiny) and a sequel based on a rather unknown WW2 shooter called Mortyr. (time travel, future Nazis. Stereotypical I know but I have a weakness for such cliches)
Автор сообщения: mwiervan
To the OP, is it difficult to mod RTCW?
I would love to come up with a 'prequel' to the game (inspired by Spear of Destiny) and a sequel based on a rather unknown WW2 shooter called Mortyr. (time travel, future Nazis. Stereotypical I know but I have a weakness for such cliches)

I only worked on compiling visual elements, what you need is to make new levels, add new sound effects, add new visual elements (textures, models, skins) and prepare game-rendered and possibly pre-rendered cinematics and unfortunately that is beyond me.

Best of luck though. :D: :ss13ok:
Отредактировано Lone Wolfe (Hoover1979); 28 мая. 2015 г. в 14:18
That is stupid, Steam did not tell me you had responded.
Anyway Lone Wolfe, thanks for responding. Yeah I knew it would probably be very difficult but I was curious about it as I enjoy the RTCW (and Wolfenstein 2009) a bit more than the new Wolfenstein games for personal reasons.

Any expansions on these with new single player storylines, equipment, enemies and so on would have been great.
But alas.
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Дата создания: 21 апр. 2015 г. в 7:29
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