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https://www-cdaction-pl.translate.goog/publicystyka/rewolucja-w-piranha-bytes-co-sie-dzieje-u-tworcow-gothica-tylko-u-nas?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en&_x_tr_pto=wapp&_x_tr_hist=true
the original in Polish is here
https://www.cdaction.pl/publicystyka/rewolucja-w-piranha-bytes-co-sie-dzieje-u-tworcow-gothica-tylko-u-nas?_x_tr_hist=true
God, and to think that Elden Ring sucked so much in the gameplay department. Great art work, but... static NPCs? recycled game mechanics from the previous game? stale world forever resetting its state?
I play Risen and see Gothic. I play Elex and see Gothic.
They should have stopped developing games after Gothic 2.
20 years of stagnation and no improvement. I'm surprised they lasted as long as they did.
And still the PB productions played like nothing else in the market. While most, if not all of the others, are a lot less original. Bethesda did the exact same game with Starfield, starting with the engine. Baldur's Gate 3 was Divinity 3, and nobody complained.
https://www.youtube.com/watch?v=pdAlgqkykOE
The game deserves credit for introducing the full RPG experience to modern players, and decorate the package with AAA level graphics. But I'm not so sure that BG3 is superior to games like Pillars of Eternity, Tyranny, Pathfinder 1 & 2, and so many others, including the original Baldur's Gate and the first 2 Fallout games.
The fact is, that if you can sacrifice graphics, you have a lot of alternatives to replace BG3 with. Both turn based and real time. Replacing the Elex or the Risen series with something else is actually a bit more complicated. Nobody is doing the kind of games that Piranha is known for.
There is a well deserved reason BG3 got game of the year, even though being a turn based game.
really? two publishers willing to buy, thq trying to protect them and the government funding (currywurst) back it's not really "nothing"....
also bjorn left more for discrepancy in creative ideas (small vs big world) than for the crysis... this was the thing that "forced his hand" to resign, but if the team (only 30 people in total) is not agreeing anymore with the director, there's only one way it can go, financial crysis or not.
I heard that Bjorn is hard to work with. Outside work he is a ok guy, but not in work. Has a autocratic like personality. He loves Sci Fi and together with his wife Jenny was pushing for Elex 3, but the rest of the team was tired of it and wanted to make a smaller fantasy RPG game [like Risen 1].
As we all know, Elex 2 flopped, so even for pragmatic reasons it would make more sense to make a new fantasy game than continue failed franchise. Sadly Bjorn kept insisting on Elex 3.
Now it makes sense why Mike and Kai left Piranha Bytes once Bjorn took full power over the studio after Risen 1. And why Risen 2 was so different (and worse) compared to Risen 1.