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--> https://steamcommunity.com/app/900040/discussions/0/5312592307016838133/
- Stealing is only with red label, caution with a wrong angle you could see only the white label part and not the red label part, but there's a safeguard, all those items require a long press to open/loot them.
- White label (without red part) is simple click to loot/open, it's never ever stealing, there's never consequences from NPC doing any comment.
- NPC comments on white label looting is only a light mood aspect not coherent but still bringing a bit of life, and a clue on how much you are accepted by the faction or NPC. At some point of being eccepted they stop comment white label loot.
Unfortunate design, confusing at first, but you get used to it, and it's a tiny deal.
At least two things to keep in mind:
(1) Gameplay mechanics. The game features thievery and helper features to hint player when stealth & theft may be required. However, for balancing reasons theft is optional and not a strict requirement. So, there are some freebies to find also in faction camps, provided player looks around a bit.
(2) Items seemingly lying around inside/outside houses may be someone's belongings, and either the nearby NPCs are the owners or know who is the owner, or they know that Jax isn't the owner.
It makes Stealth and Stealing is failed then, NPC noticing your actions in too many weird cases. Just had a case borderline absurd.
Ok.
For pickpocket based on some random luck according to the skill, typical but boredom implementation of pickpocket.
I quoted there's also a skill to reduce fines.
The fine isn't the core problem, the core problem is the random, make a stealth game where detection is random as in D&D... Nope that's total BS. Same problem with Pickpocket.
- Some quests pushing you to stealth to steal so the faction doesn't know.
- Some quests counting enemies detection.
- Backstab mechanic (when not detected) I don't remind in ELEX 1 or Gothics.
- A skill to reduce fines.
- Red label mechanic isn't new with ELEX 2 but is missing in Gothic 2.
But yeah I checked to be sure but it's right Gothic 2 had stealth training when there's none in ELEX 2 or I didn't quote yet as I only started the thief guild and for now forgot make it progress.
-don’t recall a single quest tracking detections but I’m guessing the claw quests probably do.
-backstab can be done without stealth
-gothic combat was different.
-reducing fines has little to do with stealth, since you’d pay for fines by starting fights.