ELEX II

ELEX II

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Morkons are stupid and Elex 2 has lost identity
Morkons are edgy molemen who worship murder and came out of nowhere. I have to pander to the moronic Morkon commander because the game won't let me kill his psycho ass, just knock him out. Elex 2's world feels worse than 1 with bizarre ♥♥♥♥ like the molemen in gay biker outfits, the bizarre Billy Idol ♥♥♥♥ and the Clerics losing their identity almost entirely, with no armor sets accessible, a small base and talk of a "Creator" instead of Calaan as an evolved philosophy.

Elex 1 had a lot of things done well with its factions and locations that Elex 2 seems to just toss into the trash. Does anyone else feel that Elex 2 lost a lot of what Elex 1 got right?
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Showing 1-12 of 12 comments
LukanGamer Jul 25, 2022 @ 2:31am 
no your far from only 1...

Though since you want a pat on the back or feel special or w/e.
You can be "proud"/special and be currently only 1 to point these things out now a days, when everyone else knew and pointed out all that on first few days of this game's release Long ago.
I mean to feel special and say the saying of only one.. when that not possible for anything almost (obviously, almost as obvious as these facts about game) and to not just look at the posts to find out this, if this were a real wondering statement.
Last edited by LukanGamer; Jul 25, 2022 @ 2:37am
Amigo Jul 25, 2022 @ 8:37am 
It seems to me they went overboard with FIVE factions. Risen 1 had two factions and it was good. In ELEX 2 I never really felt like I belonged to a faction.

They should really cut the crap - cinematics, sob story, romances and family ♥♥♥♥. Return to their roots. I realize the chief PB guy is married and has a baby but it doesn't mean this has be a part of the game.
Last edited by Amigo; Jul 25, 2022 @ 8:40am
As a role-player, I've found the Morkon faction stuff about followers of Raavac vs Kriiton entertaining.
Halcyform Jul 25, 2022 @ 6:50pm 
Elex 1 and 2 both have one particular faction that has a deeper lore investment/emphasis than others. Elex 1 has the Clerics and Elex 2 has the Morkons.

As for leaning towards a specific faction, it's obvious that Elex 2 differs from 1 in that the story appears to push you towards being neutral rather than picking one faction over another.

On a whole, Elex 2 feels a lot more shallow compared to 1.
Mike Jul 29, 2022 @ 6:20pm 
Would also love to bury that whiny edgelord punk, but can't because reasons. That's real RPG C&C/freedumb for ya
Emperor Fooble Jul 30, 2022 @ 10:05pm 
Clearly OP hasn't paid attention to any of the ingame lore, done the side quests or really made any effort before coming here to whine.

Morkons are quite fleshed out, have a really interesting backstory, culture and society.
Originally posted by Emperor Fooble:
Clearly OP hasn't paid attention to any of the ingame lore, done the side quests or really made any effort before coming here to whine.

Morkons are quite fleshed out, have a really interesting backstory, culture and society.

They really aren't, though. I did all of their quests save their faction exclusive. They are a molemen who worship death. That's it, they have another god that doesn't worship death and supporting that god does nothing story-wise. Their lore is shallow and poor justification for a faction that is worse than Outlaws. This isn't "whine", this is pointing out poor writing, story-railroading and a setting that is worse off for it.
Originally posted by Manfred, the Scarlet Terror:
This isn't "whine", this is pointing out poor writing, story-railroading and a setting that is worse off for it.
There were reasons why I didn't play the first Gothic game more than once:
--> https://gothic.fandom.com/wiki/Sect_Camp
Mawthra Aug 1, 2022 @ 7:36pm 
Fresh off the heels of finally finishing ELEX, I started ELEX 2 and I can't help but agree with the OP... the world is less interesting to me both visually and design-wise. ELEX felt dense, lush, varied, and thrilling to explore, whereas ELEX 2 seems barren, dead, and dare I say "Unity asset flip-ish"... and for the characters, as cringe-y as a lot of the voices and models were in the original, they at least had charm and weight to them... ELEX 2, the models feel cold, lifeless, generic (outside of the improved lip syncing)... I just don't understand why the main characters had to go through such drastic changes, ESPECIALLY in the voice acting... the original Jax voice actor was great, new one sounds so forgettable

I'm going to keep playing it, but it's not grabbing me like the first one did... the first one had me fully intrigued from the moment it started to the moment it ended... 5 hours into this one and I'm just kinda going through the motions
Last edited by Mawthra; Aug 1, 2022 @ 7:42pm
Originally posted by Mawthra:
ESPECIALLY in the voice acting...
In ELEX, best English voice-acting was for the audio logs from the Old World - but one had to search for them. On the contrary, quite some complainers were upset about Jax's English voice.

For ELEX II, Jax's voice-actor Conor Hall wasn't available (for reasons I don't know). I don't think the new voice-acting is bad, and particularly it has been a welcome change to find more humor in ELEX II, not limited to fun quests with kids and various troublemakers in the towns.

Originally posted by Mawthra:
5 hours into this one and I'm just kinda going through the motions
The time you've spent in the game doesn't tell anything about how much story content and optional content you may have seen.
Mawthra Aug 2, 2022 @ 7:50am 
Originally posted by D'amarr from Darshiva:
In ELEX, best English voice-acting was for the audio logs from the Old World - but one had to search for them. On the contrary, quite some complainers were upset about Jax's English voice.
For me, the old Jax was more about attitude and feel... it felt like he was focused, serious and determined whereas the new Jax who feels disconnected from the things that came before, he's very flippant and shallow
Originally posted by D'amarr from Darshiva:
The time you've spent in the game doesn't tell anything about how much story content and optional content you may have seen.
Considering how many hours I put into ELEX, yah, I'm not too far in, but like I said, from the moment I started ELEX, I was completely drawn into it from the visual world and the story... on that level, ELEX 2 missed the mark with drawing me in right off the bat with a greatly diminished sense of direction and purpose
Last edited by Mawthra; Aug 2, 2022 @ 7:53am
Originally posted by Mawthra:
For me, the old Jax was more about attitude and feel... it felt like he was focused, serious and determined whereas the new Jax who feels disconnected from the things that came before, he's very flippant and shallow
In ELEX, Jax is the Alb Commander, who barely survived a failed assassination, and wants to return to the Ice Palace in Xacor as to take revenge. For gameplay reasons, he starts as a weakling with "all Elex gone from his system" as he tells in his thoughts, and "neutral" cold level. While trying to use the free people of Magalan as his tools, he discovers some things which greatly influence his personal goals.

ELEX II is the continuation of a neutral ending with regard to the Hybrid in the first game. Jax starts weak again and is diseased/poisoned after one of the Skyands trackers has bitten him. That is taking its toll not only on his health but also on his mental strength, motivation and relationship with others, particularly Caja.

ELEX II contains some good conversation and voice-acting. And especially the various escorting missions are much better than those in ELEX. That's IMHO, of course.
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Date Posted: Jul 25, 2022 @ 12:55am
Posts: 12