Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can already see the comments from people who play and the developers themselves. The campaign in this game isn't even finished and they are releasing the full game. They don't care about the campaign either
Are you just ripping that off someone elses comment? It's probably best to just play it for yourself and refund it if it doesn't hook you in those 2 hours.
edit: Misread. I think I still had your original post in my head when I was typing this.
I have only about 30 hours (stopped myself from grinding too hard on it for full release) and idk, the story campaign is probably the most fun part for me. The whole different time periods thing is pretty darn cool.
Anyone saying to rush the end-game probably does that in every single ARPG and are likely the type to skip every cutscene and dialogue in any game. So don't listen to them lol.
The games item crafting allows you to make an item for use on your alts, making that early grind a bit easier due to the item. Think Heirlooms in WoW, but without the auto leveling and exp boosts.
As for difficulty? I mean as long as the main campaign is balanced to where you never feel you're overpowering everything even with the crafted item mentioned above, do you even need multiple difficulties?
But overall flow this game leans more into PoE than it does Diablo, so take that however you want but imo, any ARPG enthusiast should at least give it a spin during that refund period.
2nd edit: Just went to look around to get some info without any spoilers and it sounds like the LE campaign at least "ends" in some way but open ended to allow for seasons and future updates to expand on it.
So it's sounding a lot like PoE when it released with I believe only 3 acts which "concluded" that small story and then added more acts over time.
Quite easy, the campaign is VERY easy and doesn't scale. There's a couple of bosses that you need to prepare for.
Monoliths have scaling but you are in control of the scaling, so it's a matter of knowing what your character can and cannot do.
Even if that was true in previous versions who is to say the new update is going to remain the same? They can easily tweak the balance and add new stuff to fight.
Yeah maxroll testers said the campaign is harder in 1.0. Probably not by that much though.
So speaking from experience (1300 hours GD) I have faith that last epoch will eventually have a lot more content given the fact the Grim Dawn was also very lack lustre until it upgraded with expansions and additional classes, features and dungeons.
so as much as the OP is correct he unfortunately has based his opinions entirely on the fact that Grim Dawn now has way more expansions compared to last epoch having ZERO. If you compare GD and LE as base games without expansions then the odds are turned and the shoe is now on the other foot.
So Mr oldschool gamer try to base your opinions with a sound logic before you make a hasty choice of going back to GD, as once upon a time GD also had no expansions and was coming out of early access with the exact same type of comments flying in its direction from the titan quest community, d2 and TL2 fans.
I wasn't the biggest fan of the game before but the thing that surprised me the most is that they have the actual endgame not like other arpgs that you have to be bounded by quests in a specific order just to then do 1 thing over and over when that 1 thing doesn't scale upwards, for that I'm really positively surprised that they are not focusing purely on casuals and gamer dads which was doom for multiple titles for a while now.