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Yeah we can tell.
Leveling is the tutorial, especially that low of a level, 24 like bro you've been playing this game for basically 2 hours calm down, challenge comes at level 100 my dude, and when I mean challenge I mean some bosses because even at level 100 you will destroy everything in your path unless you're really bad at the game. In the meantime you might find one or two leveling bosses challenging but that's it.
Also, the point of arpg is to stomp on everything once you're geared up. If you're good at picking up nice gear during leveling, you will stomp everything as intended.
Gearing is the arpg challenge, not gameplay. This isn't a skill intensive genre, you will only ever need to adapt your gear and playstyle against some bosses that can one shot you if you don't have the correct resistance.
Seems to me like you're just not the target audience, go play Monster Hunter or something, that's the kind of game where skill matters more than gear, arpg is the opposite.
idk why people are ♥♥♥♥♥♥♥♥ on you its a valid criticism although arpgs are generally easy during the campaign it should at least offer some challenge ESPECIALLY to those new to the game or arpgs, this one is completely trivial and i cleared all the content in HC blind without really ever worrying that i could die. im taking a break from LE just because of this issue. the end game difficulty is basically pushing corruption levels to test how far a build can go.
path of exile is the best arpg for difficulty if u dont follow guides, i died probably a 100 times before finishing the campaign playing blindly. Grim dawn is a little harder too if u choose higher difficulties
i reccommend those games if u want more challenge.
unless you're already capped? in which case, you're a better player than me :)
though I think the attitude of "the beginning is suppose to be boring untill x lvl" is a bad take - in my opinion the beginning should be fun too not just a grind till the real game starts
Maybe it's hard for melee classes I dunno, for me as necromancer it was easy
Not particulary hard or special. Just a tad bit to easy to pull to many guys at once that could kill you pretty fast if you dont move away asap.
Just meaning that the game has a couple of areas that aren't just pull, kill and forget with rightclick.
But the challenge comes once you reach monoliths and take on its bosses.. and then later on as mentioned, you can make it as hard for yourself as you want..