Last Epoch

Last Epoch

MrJane Feb 17, 2024 @ 7:42am
Ok, what the heck? Is Town Portal Useless?
I beat the boss, couldn't pick up all the loot, used a town portal, sold everything, went back... AND IT'S ALL GONE? The boss has reset. Is this normal? That's so bad!
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Showing 1-15 of 31 comments
Ravenkid9266 Feb 17, 2024 @ 7:59am 
Started as a bug, and we were told they have a fix ready to go with the MP patch. Then it got rolled into a feature. in before people tell you its not a problem.

Edit: did not take long, we got one, another "person" who cannot see a situation beyond early monoliths or confirmed features coming with 1.0.
Last edited by Ravenkid9266; Feb 17, 2024 @ 8:21am
MrJane Feb 17, 2024 @ 8:08am 
Oh, it's a problem. A major one. Almost makes me want to quit playing. ARPGs are about collecting loot. What's the good of that if half of it vanishes?
Ravenkid9266 Feb 17, 2024 @ 8:15am 
Originally posted by MrJane:
Oh, it's a problem. A major one. Almost makes me want to quit playing. ARPGs are about collecting loot. What's the good of that if half of it vanishes?

Let me put on my armor, grab my shield and my sword, give me a moment to polish them to a white shine and tell you what the talking point is.

"JuSt TiGhTeN YoUr LoOt FiLtEr" oh gawd that feels awful, I mean yes items do sell for very little but like most things in LE you need to look deeper. Trade is coming, and CoF will provide loot explosions, so you will see a situation where multiple unique items drop leading you to make the hard decisions. CoF can get a titanic amount of guaranteed uniques on top of the multiplicative bonuses so I expect this to continue to cause friction.

That talking point also discounts that a developer told us they had a fix ready to go and it would be rolled out with the MP patch, spoiler that fix never happened. Currently the developers blame server cost for why maps have to close immediately when you leave.
PokerusFreak Feb 17, 2024 @ 8:18am 
Areas reload if you leave and come back: normal areas the loot will still be on the ground but enemies will have respawned. Bosses reload entirely, and as a result anything you left behind is gone. Doesnt bother me in the least, because money in this game only comes from selling items for MAYBE the first hour or two, and after that selling items is a pittance and not your main source of income. Once you've played your first character you basically never have to pick up items to sell again, the money is so easy to get in huge amounts.

This is frankly much ado about nothing: if youre not engaging with the games loot filters, and are still collecting junk for tiny amounts of money, thats a you problem. You shouldnt be filling your entire inventory with blue and yellow items in the first place, thats a habit you got from playing other games that incentivize that behavior and this game just doesnt.
Instead, use the loot filter to highlight items with stats youre actually USING (to break down for crafting) and to show set, unique, experimental, and exalted items.

This will straight up fix your issue with "omg too much loot filled my inventory" in a split second. Most items, in most games, are junk: the habit of picking up everything and selling it to make your money is due to bad game design, and isnt something you need to do in this game in the first place.
Sucks that you lost some loot, but frankly if it was all yellow and blue items anyway (lets be real, who doesnt pick up the rare stuff first) then you basically lost nothing and im not sure why youre whining about it.
PokerusFreak Feb 17, 2024 @ 8:20am 
Originally posted by Ravenkid9266:
Originally posted by MrJane:
Oh, it's a problem. A major one. Almost makes me want to quit playing. ARPGs are about collecting loot. What's the good of that if half of it vanishes?

Let me put on my armor, grab my shield and my sword, give me a moment to polish them to a white shine and tell you what the talking point is.

"JuSt TiGhTeN YoUr LoOt FiLtEr" oh gawd that feels awful, I mean yes items do sell for very little but like most things in LE you need to look deeper. Trade is coming, and CoF will provide loot explosions, so you will see a situation where multiple unique items drop leading you to make the hard decisions. CoF can get a titanic amount of guaranteed uniques on top of the multiplicative bonuses so I expect this to continue to cause friction.

That talking point also discounts that a developer told us they had a fix ready to go and it would be rolled out with the MP patch, spoiler that fix never happened. Currently the developers blame server cost for why maps have to close immediately when you leave.

Or, and get this: DONT go into boss fights with an almost full inventory in the first place... wild, I know
Ravenkid9266 Feb 17, 2024 @ 8:21am 
Originally posted by PokerusFreak:
Or, and get this: DONT go into boss fights with an almost full inventory in the first place... wild, I know

Tell me you haven't seen the 1.0 changes without telling me. Tell me you are still in monoliths without telling me.
MrJane Feb 17, 2024 @ 8:22am 
The problem is that it's not a feature that adds to the game. No one goes, "Oh man, I'm so glad the maps reset. What a neat feature!" No, it's just a dumb choice that people learn to put up with or say "oh I don't mind." I don't want features I "don't mind." I want features I like or add value to the game.

Yes, I'll use loot filters, but the game shouldn't decide for me what I want to keep or not.
PokerusFreak Feb 17, 2024 @ 8:30am 
Originally posted by Ravenkid9266:
Originally posted by PokerusFreak:
Or, and get this: DONT go into boss fights with an almost full inventory in the first place... wild, I know

Tell me you haven't seen the 1.0 changes without telling me. Tell me you are still in monoliths without telling me.


Literally just played through the entire game fresh with a friend bucko, had exactly zero problems with this "issue".
Tell me youre just bad at the game without telling me youre bad
Ravenkid9266 Feb 17, 2024 @ 8:31am 
Originally posted by PokerusFreak:
Originally posted by Ravenkid9266:

Tell me you haven't seen the 1.0 changes without telling me. Tell me you are still in monoliths without telling me.

Literally just played through the entire game fresh with a friend bucko, had exactly zero problems with this "issue".
Tell me youre just bad at the game without telling me youre bad

Let me know when you get to corruption pushing my "person".
Bludbonez Feb 17, 2024 @ 8:33am 
For those who Boss farm. Porting back after unloading your inventory to a boss that reset is a good thing!! Get to loot again :-D What a way to /farm. To our OP, YES in a ARPG it is about loot! And now you know how to /farm a Boss over and over again with quick emptied inventory! I'll TAKE IT!
senitewolf Feb 17, 2024 @ 8:34am 
Originally posted by MrJane:
The problem is that it's not a feature that adds to the game. No one goes, "Oh man, I'm so glad the maps reset. What a neat feature!" No, it's just a dumb choice that people learn to put up with or say "oh I don't mind." I don't want features I "don't mind." I want features I like or add value to the game.

Yes, I'll use loot filters, but the game shouldn't decide for me what I want to keep or not.
Yes and no. Do you enjoy having to quit and restart the game to fight the same boss again if you want to do some farming? Or is it not better to be able to just simply teleport back and see it standing there, ready to be smashed for more loot?
Don't get me wrong, I understand finding out the hard way certainly is annoying, but after that one bad experience one might have if they do not read about it somewhere, I have a hard time seeing downsides.
MrJane Feb 17, 2024 @ 8:42am 
I have literally never farmed a boss in my life. So... maybe it is a good thing? I hadn't thought of that. I was definitely miffed about finding out the hard way...

The game should warn you, I guess. This is not a typical "feature" in an arpg.

I would still rather the maps remember. Even if loot isn't gone on a normal map, having everything I just uncovered suddenly back to fog of war is not a nice feeling.
ExplorerSirius Feb 17, 2024 @ 8:44am 
I think the biggest problem is the lack of information within the game because the portal works differently in this game. It's not necessarily worse, it's just different, but I would prefer to be able to leave and return through the portal the "normal way"
Ya Eh Tough Guy Feb 17, 2024 @ 8:50am 
Originally posted by MrJane:
I have literally never farmed a boss in my life. So... maybe it is a good thing? I hadn't thought of that. I was definitely miffed about finding out the hard way...

You're a casual and you're crying over spilt milk.

Originally posted by MrJane:
The game should warn you, I guess. This is not a typical "feature" in an arpg.

The warning is the first time it happens to you, probably at level 10, you don't ever do it again. You took the time to come whine online to strangers about a level 10 item you lost. An item you would have used for an hour before replacing.

Originally posted by MrJane:
I would still rather the maps remember. Even if loot isn't gone on a normal map, having everything I just uncovered suddenly back to fog of war is not a nice feeling.

Dear diary..
MrJane Feb 17, 2024 @ 8:54am 
Originally posted by OMGodzilla:
Originally posted by MrJane:
I have literally never farmed a boss in my life. So... maybe it is a good thing? I hadn't thought of that. I was definitely miffed about finding out the hard way...

You're a casual and you're crying over spilt milk.

Originally posted by MrJane:
The game should warn you, I guess. This is not a typical "feature" in an arpg.

The warning is the first time it happens to you, probably at level 10, you don't ever do it again. You took the time to come whine online to strangers about a level 10 item you lost. An item you would have used for an hour before replacing.

Originally posted by MrJane:
I would still rather the maps remember. Even if loot isn't gone on a normal map, having everything I just uncovered suddenly back to fog of war is not a nice feeling.

Dear diary..
Ah, the elitist gatekeeper. I was wondering when you'd show up.
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Date Posted: Feb 17, 2024 @ 7:42am
Posts: 31