Last Epoch

Last Epoch

GaviJa Feb 16, 2024 @ 8:14am
Late game loop
I just discovered the late game loop recently with monos and crafting.
It feels kinda pointless to play to be honest. Spending a day to farm a legendary with LP, only to mess it up with a random affix tranfer.
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Showing 1-12 of 12 comments
Aerond Feb 16, 2024 @ 8:21am 
I guess top-down ARPGs are not your thing, then?

All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses. That's the loop. If that's pointless to you, then I suggest you play something else.
Tictactucrac Feb 16, 2024 @ 9:02am 
Originally posted by Aerond:
I guess top-down ARPGs are not your thing, then?

All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses. That's the loop. If that's pointless to you, then I suggest you play something else.
I think you're missing the point.

It's not farming loot that is pointless. It's having crafting mechanics, some of which are locked behind dungeons for whatever reason, that are NOT optional, but are most likely to ruin your farmed loot.

Crafting in this game is way overrated and needs a complete rework. Being better than D4 is not good enough. Remove RNG from mandatory crafting mechanics. It's not fun, it's not good design, it's not effective at keeping the player engaged.
Last edited by Tictactucrac; Feb 16, 2024 @ 9:06am
Aerond Feb 16, 2024 @ 9:45am 
Originally posted by Tictactucrac:
Originally posted by Aerond:
I guess top-down ARPGs are not your thing, then?

All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses. That's the loop. If that's pointless to you, then I suggest you play something else.
I think you're missing the point.

It's not farming loot that is pointless. It's having crafting mechanics, some of which are locked behind dungeons for whatever reason, that are NOT optional, but are most likely to ruin your farmed loot.

Crafting in this game is way overrated and needs a complete rework. Being better than D4 is not good enough. Remove RNG from mandatory crafting mechanics. It's not fun, it's not good design, it's not effective at keeping the player engaged.
To me, the crafting in this game is even better than in PoE.
Ravenkid9266 Feb 16, 2024 @ 9:48am 
Originally posted by GaviJa:
I just discovered the late game loop recently with monos and crafting.
It feels kinda pointless to play to be honest. Spending a day to farm a legendary with LP, only to mess it up with a random affix tranfer.

The crafting interface is quite good. The end result is often cannibalized by the LP system and T6-7 being uncraftable. I found that during "endgame" you quickly discard the crafting system, using it only to "plug holes" on drops unless you are unique heavy in build. If you are unique heavy the crafting system might as well not exist.
Last edited by Ravenkid9266; Feb 16, 2024 @ 9:49am
Paner Feb 16, 2024 @ 10:10am 
Originally posted by Aerond:
All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses.
Oh thats interesting, can you list a few static hard endgame bosses that a player needs to gear for in this game? Where are they? What is the point of gearing up in this game? How d you measure yourself and your gear?
NashEquil Feb 16, 2024 @ 11:03am 
Originally posted by Paner:
Originally posted by Aerond:
All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses.
Oh thats interesting, can you list a few static hard endgame bosses that a player needs to gear for in this game? Where are they? What is the point of gearing up in this game? How d you measure yourself and your gear?

Love this response. I am hoping that 1.0 brings something else, because I am not sold either. I put in about 70 hours and didn't find the eons very engaging. Not to mention the bugs I encountered... constantly.
GaviJa Feb 16, 2024 @ 11:35am 
Originally posted by Aerond:
I guess top-down ARPGs are not your thing, then?

All isometric ARPGs are about farming loots and use those loot to get stronger to kill endgame bosses. That's the loop. If that's pointless to you, then I suggest you play something else.

Well those uniques will only get you so far. The LP design is absolutely stupid. When you have 1 LP you have 1/4 chances to apply the right affix, meanwhile with 4, it's guaranteed. But those 4LP are impossible finds. And 1 LP is just the beginning of endgame, where you are supposed to get stronger. But wait you can't because maybe after 20 1LP try, you still didn't get anything working.
They should remove the randomness of applying affixes, LP uniques are already hard to find. And having a 3 or 4 affixes on an exalted is also very unlikely.

It should be 1 LP you apply 1 random affix but your item can have only one affix, making it guaranteed. There is even a glyph that removes affixes at random.
Ravenkid9266 Feb 16, 2024 @ 11:39am 
Originally posted by GaviJa:

Well those uniques will only get you so far. The LP design is absolutely stupid. When you have 1 LP you have 1/4 chances to apply the right affix, meanwhile with 4, it's guaranteed. But those 4LP are impossible finds. And 1 LP is just the beginning of endgame, where you are supposed to get stronger. But wait you can't because maybe after 20 1LP try, you still didn't get anything working.
They should remove the randomness of applying affixes, LP uniques are already hard to find. And having a 3 or 4 affixes on an exalted is also very unlikely.

It should be 1 LP you apply 1 random affix but your item can have only one affix, making it guaranteed. There is even a glyph that removes affixes at random.

According to the developer mike you are not even supposed to be farming for LP, but just the base item.
GaviJa Feb 16, 2024 @ 12:20pm 
Originally posted by Ravenkid9266:
Originally posted by GaviJa:

Well those uniques will only get you so far. The LP design is absolutely stupid. When you have 1 LP you have 1/4 chances to apply the right affix, meanwhile with 4, it's guaranteed. But those 4LP are impossible finds. And 1 LP is just the beginning of endgame, where you are supposed to get stronger. But wait you can't because maybe after 20 1LP try, you still didn't get anything working.
They should remove the randomness of applying affixes, LP uniques are already hard to find. And having a 3 or 4 affixes on an exalted is also very unlikely.

It should be 1 LP you apply 1 random affix but your item can have only one affix, making it guaranteed. There is even a glyph that removes affixes at random.

According to the developer mike you are not even supposed to be farming for LP, but just the base item.

Is this dev playing his own game? GL going into high corruption with uniques without any defenses
Ravenkid9266 Feb 16, 2024 @ 12:22pm 
Originally posted by GaviJa:
Originally posted by Ravenkid9266:

According to the developer mike you are not even supposed to be farming for LP, but just the base item.

Is this dev playing his own game? GL going into high corruption with uniques without any defenses

https://www.reddit.com/r/LastEpoch/comments/176l9al/comment/k4oatje/

"We want people to farm for Wings of Argentus, not 4LP Wings of Argentus."

Edit: understandable given some 4LP items are 1 in 16 Quintilian drop rates.
Last edited by Ravenkid9266; Feb 16, 2024 @ 12:23pm
Kmany Feb 16, 2024 @ 12:50pm 
Some will enjoy the grind of doing monos to find loot and climb corruption, and then make new builds based on the items they find.. and working to improve their current builds..
Others wont. I feel like if you dont like that, It might be the wrong genre for you.
Anyway, it would be fun if they come up with more end game stuff to do, but how it is right now, there are plenty of classes to play and plenty of skills and items to play around with to make builds.
If you like the loop there is hundreds or even thousands of hours of gameplay as it is.

As for bugs, there is only really one bug i encounter pretty often, and that is when you team up with a friend in coop, then the first mono might be bugged at times. After that it works great. Cant say I have seen any other bugs lately.

One thing i wish they would implement is that when you use items with + to certain skills, it would be a different color of points counted separately from the 20 points you get by default, so that it wouldnt take away random points when you remove the item.

As for quoting wether devs want you to farm LP or not. It doesnt matter. LP is in the game so obviously players will farm for and hope to find them since they can significantly improve builds and open up other possibilites. Most items you can get 1 or 2 LP pretty often.. 3 is quite rare and 4 lp is very rare, which is fine. IF an LP4 drops its a jackpot find which gives you the ability to make a great item.
I dont see the problem with that.
Its a pretty good system to give players a fairly good chance to find the base unique, and the fact that you might find a version that potentially is a good upgrade is something to look forward to.
GaviJa Feb 16, 2024 @ 1:08pm 
I won't argue that the game has plenty of builds and classes and I love it. Also the crafting system is ok when you are leveling.
But the fast that 1LP and in a certain extent 2LP is useless is what's bogging me.
I think a lot of top players in ladder abused some broken mechanics or buggs to get to to high corruption and then farmed items easily.

When I level up a char, I want to take it least to 300-400 corruption before swapping builds. Hell even if you leveled up all builds in the world and you started to really do that grind to make a very powerful char, the entry costs is just awful. Farming a unique 50 times to get the right affix on it, hell no.
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Date Posted: Feb 16, 2024 @ 8:14am
Posts: 12