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PoE 1 Legacy of Phrecia was about trying to implement Chris Wilson's ideas that were blocked while he remained, because PoE2 delayed everything.
D4 S7 was about witchcraft, and not nerfing any builds until it was too late, whil S8 will be about Belial and nerfing everything the first week.
D3 S34...actually, I could never figure out what that was about either. Hey, "TheDestroyer", what did you think about D3 S34?
This isn't POE. There's not some particular mechanic that dominates absolutely everything. EHG is building an ARPG and so far they appear to be trying to make a pretty good one without burying under a garbage heap of nonsense.
It basically starts early in monoliths, and the seasonal mechanic involves cemeteries that show up on your monolith map. During that time, you unlock your Woven faction to craft interesting idols and other stuff.
It’s actually very easy to understand and straightforward.
I really don’t see the problem at all! :D
There is no seasonal exclusive content. Just like there was so seasonal exclusive content last season.
I guess your language might have been harsh, but you're not wrong.
do you get it in single player or just online mode? thanks
It actually a free expansion/upgradethat usable by all characters even offline legacy ones and they just decided to have a season reset with it.
OP is asking for participation trophies before even participating. I can't take this seriously.
People are asking an genuine question and outside of a single person no one was capable of answering him.
And even that persons answer was literally "they just added a new type of node which is just a cemetry themed map with nothing new in it and some more crafting after you finish it, at the end of it".
Because that's it: just another map which has nothing interesting in it with some sloppily added "more crafting" at the end of it.
I am not saying Last Epoch is bad, but this is not what I would sell as "season 2", it's too lacking in every single regard.
You can expect the content side of new seasons to generally be a bit lighter (at least for the next few seasons) because they are still working out how exactly they want all the systems to work and integrate. The real meat of what Season 2 has to offer is more fundamental than that. Go read the patch notes if you want to know what I mean--especially if you have played before and/or during Season 1.
However, the OP didn't just innocently and politely ask a question. He was flaming the design, using antagonistic tone, and begging for rewards for doing literally nothing. It's no surprise people didn't just jump to offering a "legitimate answer."
Reading the patch notes would actually help also so they could see that the woven echoes are a new END game mechanic.
How can you judge it if you didn't even engage with it. All it takes is spending 30 minutes in monoliths to encounter new zones which in turn lead you in a straight line to where and what you should do.