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As for difficulty, this games uniques can really be build defining. Ive had multiple uniques that have taken me from 15-60. Difficult ramps in empowered monoliths and corruption.
The game is designed in a way so that any person, with any build, with any combination of skills can get to endgame, but how deep you go into endgame builds start to matter, as it starts challenging homebrew builds.
POE2 is front loaded on that front, where once you reach maps you start blasting, but in LE, youre always blasting after like, level 30, maybe even earlier depending on your rng.
Im blasting since lvl 1 with exactly same skill hahaha :D.
Yeah for me it is easier than Diablo 4, but I guess the experience might differ depending on class? I also tried Acolyte, was much weaker.
The campaing was always the tutorial in every ARPG, it should be easy. PoE2 is the first ARPG where it's challenging, but that's a totally different game.
Campaign is a waste of time. There's no reason to make it punishing and slow and rippy. It's the tutorial.
I play both of them but as of right know i have more fun with LE.
Why people can't act like grown ups is beyond me tbh.