Last Epoch

Last Epoch

Map resets when goin to town?
Is this a bug in my game or Im missing something?
When Im using portal to go back to town to sell stuff map resets (like completely resets everything).
Anyone knows how to fix it?
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Showing 1-15 of 29 comments
what do you mean by reset , like the monsters respawn , if that's what you're talking about then it's perfectly normal.
Havok Apr 19 @ 2:50pm 
You shouldn't be going back to town and dumping loot.

The game gives you everything you need to ensure you don't have to do that. Set up a loot filter, ignore non upgrades that you don't want to dismantle, pick up upgrades and dismantle your previous one.
Last edited by Havok; Apr 19 @ 2:50pm
Yea this is the one thing that bugs me.

I went to drop off a few good loot for my potential alts and then upon return the map is wiped clean include fog.

Also all quest direction indicators disappear.
Last edited by DudeBro69; Apr 19 @ 2:53pm
Chiryuu Apr 19 @ 2:54pm 
Originally posted by Ryugichan:
what do you mean by reset , like the monsters respawn , if that's what you're talking about then it's perfectly normal.

Like everything, map is cleared - monster reset, map is again unexplored, etc.
In all other arpg I have ever played this doesn't happen so it is weird for me.



Originally posted by Havok:
You shouldn't be going back to town and dumping loot.

The game gives you everything you need to ensure you don't have to do that. Set up a loot filter, ignore non upgrades that you don't want to dismantle, pick up upgrades and dismantle your previous one.

Someone, in other topic, recommended to sell all the loot that I dont need :O.

Originally posted by DudeBro69:
Yea this is the one thing that bugs me.

I went to drop off a few good loot for my potential alts and then upon return the map is wiped clean include fog.

Yeah I was super confused, I guess this is famous "It's not a bug, it's a feature" :D...
Last edited by Chiryuu; Apr 19 @ 2:55pm
https://www.reddit.com/r/LastEpoch/comments/16f8xuu/comment/k02218a/
It was originally a bug from the Early Access which got rolled into a feature.
Last edited by NotxEevee; Apr 19 @ 2:58pm
Havok Apr 19 @ 3:01pm 
Originally posted by Chiryuu:
Someone, in other topic, recommended to sell all the loot that I dont need :O.
Yea, it sells horribly. The game showers you with loot. If youre selling anything, uniques/legendaries. Everything else isn't worth selling.

Make a strict filter from t3-t5 affixes, set it up for >= t6 with 1, and >= t6 with 2, for the affixes you want, and continually make it stricter the more you progress. You don't have to use this, this is just what I do, and I have it for every class I play. Yes, there are more efficient ways, but im targeting specific upgrades, otherwise, i dont want to see it.

You don't want to pick up everything. there is far too much loot for that.
Last edited by Havok; Apr 19 @ 3:04pm
Chiryuu Apr 19 @ 3:01pm 
Originally posted by NotxEevee:
https://www.reddit.com/r/LastEpoch/comments/16f8xuu/comment/k02218a/
A bug that has remained unfixed since the Early Access then got rolled into a feature.

Wait... that was 1 year ago :D... I mean... Whut :D.
I understand it might not be easy to solve... but I guess it's also not top priority hahaha :D.
Doskias Apr 20 @ 12:55am 
Originally posted by Chiryuu:
Like everything, map is cleared - monster reset, map is again unexplored, etc.
In all other arpg I have ever played this doesn't happen so it is weird for me.
That's not weird... That's idiotic. No other hack&slash has anything so messed up. But the developers are so incompetent and can't fix it xD

Loot filter? Yes, it's a useful feature, and I'm all for it in hack&slash games, but I don't accept that as an excuse for developers not being able to fix a fundamental issue.
Last edited by Doskias; Apr 20 @ 1:00am
Originally posted by Doskias:
Originally posted by Chiryuu:
Like everything, map is cleared - monster reset, map is again unexplored, etc.
In all other arpg I have ever played this doesn't happen so it is weird for me.
That's not weird... That's idiotic. No other hack&slash has anything so messed up. But the developers are so incompetent and can't fix it xD

Loot filter? Yes, it's a useful feature, and I'm all for it in hack&slash games, but I don't accept that as an excuse for developers not being able to fix a fundamental issue.

Not seeing the issue with resetting story-maps when you leave them.
Dismantle gear with good affixes. Only pick up actual decent items. Dont pick up literally everything cause you dont need to anyways.
Boom, no issues with inventory for a bunch of zones, usually in time to hit another town or place with a stash. And if you do portal out... just do it at the beginning of a zone when you found the waypoint...

You are literally insulting the developers, and complaining, about a non-issue that you have yourself. Because from what it sounds like, you feel entitled to pick up, and sell, literally every item that ever drops.
Chiryuu Apr 20 @ 1:20am 
Originally posted by Riucario~:
Originally posted by Doskias:
That's not weird... That's idiotic. No other hack&slash has anything so messed up. But the developers are so incompetent and can't fix it xD

Loot filter? Yes, it's a useful feature, and I'm all for it in hack&slash games, but I don't accept that as an excuse for developers not being able to fix a fundamental issue.

Not seeing the issue with resetting story-maps when you leave them.
Dismantle gear with good affixes. Only pick up actual decent items. Dont pick up literally everything cause you dont need to anyways.
Boom, no issues with inventory for a bunch of zones, usually in time to hit another town or place with a stash. And if you do portal out... just do it at the beginning of a zone when you found the waypoint...

You are literally insulting the developers, and complaining, about a non-issue that you have yourself. Because from what it sounds like, you feel entitled to pick up, and sell, literally every item that ever drops.

I mean I agree that the issue is quite trivial, but at the same time you start to wonder how bad are the architects/designers of the game to plan it in such a way that this kind of simple feature poses this kind of huge issues (from technical perspective).
It reminds me of diablo devs and their issue with inventory space, not sure if you heard about it.
Last edited by Chiryuu; Apr 20 @ 1:21am
Shell-D Apr 20 @ 1:57am 
Lol, yes. This game hates you for going to town via portal, and if you're thinking that it's time to TP to town, sell all that scrap you've gathered to grab anything else that don't fit in your inventory by the moment - don't do this, because game resets progress on map while you jumping back and forth, erasing loot lying on the ground, respawning mobs, returning "fog of war" to explored areas, and sometimes even respawning sub-bosses required for sub-quests.

To be frank, only viable reason for teleporting is when you're ready to quit the game. This is the "online" for you.
Last edited by Shell-D; Apr 20 @ 1:58am
kongkim Apr 20 @ 2:01am 
More monsters to kill, isent that good?
Skaarphy Apr 20 @ 2:25am 
Originally posted by Riucario~:
Originally posted by Doskias:
That's not weird... That's idiotic. No other hack&slash has anything so messed up. But the developers are so incompetent and can't fix it xD

Loot filter? Yes, it's a useful feature, and I'm all for it in hack&slash games, but I don't accept that as an excuse for developers not being able to fix a fundamental issue.

Not seeing the issue with resetting story-maps when you leave them.
Dismantle gear with good affixes. Only pick up actual decent items. Dont pick up literally everything cause you dont need to anyways.
Boom, no issues with inventory for a bunch of zones, usually in time to hit another town or place with a stash. And if you do portal out... just do it at the beginning of a zone when you found the waypoint...

You are literally insulting the developers, and complaining, about a non-issue that you have yourself. Because from what it sounds like, you feel entitled to pick up, and sell, literally every item that ever drops.
For you it might be a non-issue, for others it's not. I hate it. My suspension of disbelief is easily shattered, and this doesn't help at all. And it's not just going back to town that's the problem here, any kind of detour is. You leave the map and come back, and you will have blue lines creeping in on you.

I took a long break from LE for them to fix these kinds of mess-ups, but sadly it's still priority number whogivesashit. Which is basically what they've said about it: They will probably eventually get around to it but as long as they're not they're selling it as a feature.
Which is fair enough. Most people probably don't care or don't care enough, but some people do. For them this isn't a problem that can be solved with the loot filter, it's a problem that's solved by making it go away.
Last edited by Skaarphy; Apr 20 @ 2:25am
There are times where even the strictest loot filter is overwhelmed by the loot explosion as is your inventory.

Last edited by Ravenkid9266; Apr 20 @ 8:10am
Originally posted by Ravenkid9266:
There are times where even the strictest loot filter is overwhelmed by the loot explosion as is your inventory.

LMAO. Says the dude who hasn't touched the game since 2022 in April.

Iv used filters that only let 3-5 items through it again ton of times nothing gets through it. And I can run several echos like that.

If thats happening it's due to the filter not being setup properly. A properly setup filter won't get overwhelmed by loot explosions

Last edited by oldschooldiablo; Apr 20 @ 9:04am
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