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Skip leveling and gearing next.
Each dungeon has a specific mechanic related to that dungeon besides the usual boss-type fight and trash clearing. Some mechanics are more fun/interesting than others. The main reason besides the story skip would be the specific uniques that can only be found from the bosses, as well as the Legendary Potential crafting related to Temporal Sanctum. The only changes to dungeons this patch was the ability to skip right to the boss fights by spending extra keys, and the Legendary Potential crafting mechanic.
You might have seen some LP on uniques you might have found so far (it'll be listed along with the implicits near the top of the item as Legendary Potential: # from 1 to 4). Basically, you can trade in a unique with LP and an Exalted item (one step above Rare in terms of rarity), and it'll add in a number of the mods from the Exalted item into the unique item based on the LP. Prior to the patch, it was 100% completely random which mods would swap over. However, now you can choose 1 mod to be guaranteed to move over (the rest will still be random).
Oh nice, sounds powerful. Good to know thank you