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Apparently according to their internal statistics player to player trading was almost exclusively used to facilitate real world cash trading. As in paying money for in game items.
You can gift items to each other if you have been playing in the same lobby in co op, but no they are removing player to player direct trading. Probably because the devs like many others game developers feel uncomfortable about grey market trading.
Note the gifting system uses items called Resonances that drop while playing with the other player and has the player name attached. If you play a lot with someone you will have plenty of these Resonance items.
Thats kinda how it works already. Depending on how much time you've spent playing with each other you can get resonance which lets you gift items to each other.
This would still likely allow for grey market trading, which is what they explicitly don't want.
Not that there isint a solution, but any solution implemented would be abused by bad actors.
Just let us trade freely with anyone we've spent a good chunk of hours playing with, don't punish legit players just because some people are going to use RMT. This isn't even going to stop the people who want to do RMT anyway, it's as impossible as stopping aim bots in shooting games.