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In short yes, last epoch respects your time and gives you plenty of ways to improve your character and gear without being obscenely grindy. You can completely ignore It's own MTX store and have as many tabs as you want as they are all sold with gold. There is an in game auction house if you choose the merchants guild. So nothing "premium" trying to bait you into buying ♥♥♥♥ just to correct the ♥♥♥♥♥♥ systems they put in place for that reason. Etc.
There is no need to switch, you can play seasons of both games. Last Epoch is more fun for me and doesn't need a browser or external programs to be played, no ancient solutions like an action house in the browser with manual trade, everything is in the game and it respect your time by offering different playstyles for every kind of player. If you want to play SSF go for the circle of fortune faction: you get bonus to the drops (at the cost of no access to the market for example), merchant faction doesnt' get those bonus but there you can buy what you need from the trading. Well worth the price considering you don't have to buy tabs or anything after that, the incoming season is a HUGE update, pretty much 1 year of work, if you like the genre LE is sure worth the money. Day 17 there is the huge patch and the season start, optimal time to jump in.
If you want instant gratification, go ahead. The game is pretty good despite its unfinished state, and if you plan to play solo, there's a faction that gives you even more loot!
This. LE is in a better state than PoE2 was in 2 weeks ago, let alone now lol. Plus we have a patch that's going to make LE better, unlike PoE2, which basically just got worse.
I'd wish LE combat have the weight of poe2, sadly thats a complete redesign, but LE is just pure more fun. Crafting is just about right, not as annoying as in poe and not as braindead like D4 (altho havent checked on their latest version).
And story to be honest has great potential, cmon its time travel with world building. Sadly it seems their campaign/story progress has come to a halt, they could really make a wonderful story with the whole time travel and how changes in timelines could affect outcome. I had hopes that it would be open world with hopping between timelines, but its just instanced levels, oh well.
Very big sad of story situation.
First, all bosses has lots of one shot attacks, it’s okay, but if you die during boss fight all your progress is lost (so if it was in dungeon, you will have to run entire dungeon again after finding another key, if it was during campaign you have to run entire location again and oh yes all mobs are respawned too). No even retry option or 3 chances to kill boss like damn Wolcen has (omg imagine being worse than Wolcen)
Crafting and legendary crafting is most insulting thing I ever seen in ARPGs, it’s even worse than Riven rolling in Warframe. First you get unique item with legendary potential (LP) slots (basically slots where you can merge stats from purple items) and here is a thing. If you want merge LP 2 (2 slots) with purple item with 2 tier 7 affixes (you can’t craft past t5, those are only lootable) and 2 t3 affixes… Well you better pray to all gods otherwise you’ll waste good purple item and will get useless legendary item with 2 useless t3 affixes! No undo or reroll button, both items are wasted now! I guess that’s respect of your time.
And final cherry on top. The worst skill system in ALL ARPGs. All skills have levels (up to 20 + skill modifiers from items) but when you swap lvl 20 skill for other, and than swap to that lvl 20 skill again it won’t be lvl 20, it will be like lvl 15 or less(depending on your lvl). So that’s thing entirely is ultimate waste of time and punish for any build testing.
So I don’t know which of those 3 mechanics is actually respecting your time.
Don’t listen to fanboys of this game, they are as much delusional and coping as cryptobros.
Check the S2 changes to crafting. It's getting much, much better by reducing the RNG elements. It's also your very own fault if you use bad exalted items to craft legendaries, because that way you get bad legendaries. Use better bases and don't gamble with low tier affixes.
Crafting was VERY bad when they first introduced it way back, you could actually just lose your items when you were trying to upgrade the affix levels. THAT was insulting.
It takes almost 5 minutes to level them back up to level 20. Almost. Not that much of a punishment.
Next time leave the insults out so people might respect your opinion a bit more.
@OP, wait until Season 2 is out and see what and how the developers actually manage to implement in the game. I've played this game more than I honestly should have (over many, many years) and the biggest problem with this game has been the absolutely glacial development speed and it has frustrated many players.
--edit--
Since you've played Dorktide for over 1.2k hours, well... compared to that game, let's say this one gives you massages, calls you a darling and makes you feel special :P
PoE1 combat was "Hey, can I clear the screen in an instant or will some random ♥♥♥♥♥♥♥♥ that I don't even know the composition of going to one-tap me".
PoE2 combat is "Hey, can I clear that white mob in my way or is he going to body block me, white another white mob jumps behind me and they just stunlock me in this 12-finger-colon of a level while the rare rotates outside of it all, its AI not being able to find a path and its rare modifiers spawning damaging garbage right under my feet"
Like, fml, you run without any gear in faster in LE than you run with max movement speed boots in PoE2.
Devs saw that feedback and went "Ya know what? How about we make it even more of a slog!!!"
If youre coming from Poe/Poe2, No, it doesnt respect your time.
u have still rng with the loot and the crafting system but compared to PoE2 its less disrespectfull BUT STILL there is the RNG ( with the new patch they change somethings but still rng)
-u need a lootfilter lateron
-STASHTABS are compelety free (u buy new stashtabs with ingame Gold selling items etc.)
no REALMONEY to spend like POE2
-later on u have to run "maps" like in PoE2 but there need way less time to finish depends on the map 5-15 mins
-if u die on maps u dont lose XP or something if i remember right
-maps dont need "key" u just pick a map and press start, the only thing whats importen is the modifiers ur choise what u take/want/need/searching for
-u cant skipp the campa with alts/twinks
-stashtabs account wide
-classes gender locked
-the DEVS coming from POE so yeah most of the time u spend in the late game are on MAPS
-MAPs can changed to harder versions with curruption system
- there are multiple Map Biomes and every MAP Biom has his uniqwe Boss where u can target farm some uniqes etc. (Maps are called in LE are "Monolith" so there are multiple Monolith Regions after u select one u run Monoliths in this regions and every Regions has his own EndBoss)
-ye its respect more ur time but if u hit the endgame it feels similar to PoE2 and we talk about the Endgame of Enedgame of the Endgame
-u can respec ur class (acendet like PoE) i heard they changed ith with the new season, so now u can respec EVERYthing u want and this is MASSIVE HUUUUGE W from LE
for me personaly i dont like PoE and LE crafting for me its to rng and if u dont use lootfilter it sucksdicks
perhaps it will change with the new update i cant tell, i didnt played the new season (release 17.4)
ye, i know this is a not a usally opinion i get plenty of hate for that, i like LE and POE but i think D4 is respecting more ur time because its more casual friendly ye this is MY opinion for the rest of the world D4 is ♥♥♥♥ i know i know.