Last Epoch

Last Epoch

Jiviz Feb 18 @ 1:17am
New classes and character customization/no more gender lock
Hey devs, will you at some point in the future, add new classes, or remove the gender lock for classes (along with a character customization?)

Take care:)
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Showing 1-15 of 19 comments
Fargol Feb 18 @ 4:55am 
None of that will happen, sorry, specifically gender lock. They'd have to create a brand-new set of animations and I do not see that ever happening.

Maybe some day a new class as a DLC but I'd be shocked if that happened. The game is great, but has a host of issues that they need to address first.
Mumeiro Feb 18 @ 8:25am 
What kind of classes would you like to see?
I agree, I doubt it would happen any time soon, but if you have any ideas that might be fun to think about.

Originally posted by Fargol:
specifically gender lock. They'd have to create a brand-new set of animations ...
While I don't know for sure if this is correct, if it is - yea not happening. I don't know what they have going on on the back-end but re-animating everything that's already in-game is not something they should focus on. If it something that is needed for not having gender-locked classes I'd prefer them not bother with it at least not until they have a better turn around on addressing bugs and content.
Last edited by Mumeiro; Feb 18 @ 8:25am
Originally posted by Mumeiro:
Originally posted by Fargol:
specifically gender lock. They'd have to create a brand-new set of animations ...
While I don't know for sure if this is correct, if it is - yea not happening. I don't know what they have going on on the back-end but re-animating everything that's already in-game is not something they should focus on.

So about that, seems EHG hired a new animation lead and tasked them with "auditing all animations starting with player animations."

Seems like a two birds one stone but this is EHG so I expect them to simply work on existing ones.
Snakewood Feb 19 @ 12:13am 
It won't just be animations, it'll be all the rig adjustments and knockons to armour textures etc.
Mumeiro Feb 19 @ 5:17am 
Oh that's interesting. I'd like to see how this new lead works with the current team.
frostLad Feb 19 @ 8:20am 
i think that gender locked classes in this game is kind of neat, brings back that d2 vibe. As for the new classes, i thought about that too, but i cannot think of what could they do since you already have like 5 classes with 3 subclasses each, so they already cover a lot of ground
Last edited by frostLad; Feb 19 @ 8:20am
Originally posted by Fargol:
None of that will happen, sorry, specifically gender lock.

The developers have spoke at length about this, the short answer is yes it is on their to do list. Yes both removing the gender lock and adding in character customization beyond gender. Having said that it is low on their priority.

If the history of EHG is anything to go by expect this feature to get queue jumped by several more "hard no" features before it arrives.
MerlinW Feb 28 @ 9:51am 
If I were the developers I would do the gender unlocking as a $100 DLC. and LMBTQ DLC for $500. Let's make money from the dummies!
Last edited by MerlinW; Feb 28 @ 9:54am
Theres a software called Star Citizen, which is still in pre alpha state, yet sells Limited stock digital items for absurd amount of money, some are like ferrari cars, you gotta spend over 40k to unlock ability to even buy em :D
"Gender-lock" has already been covered; EHG hopes to add character customization at some point, but it's unlikely to be anytime soon. Not that Path of Exile 1/2 does just fine despite having a "gender-lock", so it's clearly not something that can kill an ARPG.

As for classes, I think we all want more content, but it's clear that EHG's current focus is bringing existing classes up to standard, starting with Sentinel. What sort of fantasy archetype do you like playing that isn't served by the current classes?
Originally posted by Fargol:
None of that will happen, sorry, specifically gender lock. They'd have to create a brand-new set of animations and I do not see that ever happening.

Maybe some day a new class as a DLC but I'd be shocked if that happened. The game is great, but has a host of issues that they need to address first.

They already are creating new character animations.

Moxjet200 (judd ) on reddit said theh recently hired a new animator. And there first task is to work on new character animations. And that we wouldn't see there work in season 2

Whether this turns into no gender lock or even character customization is another story.
Last edited by oldschooldiablo; Feb 28 @ 5:50pm
Darcnexil Feb 28 @ 11:24pm 
Hello developper I don't understand a thing, and I don't like this thing, so change it please because you must make your game for me.
Astasia Mar 1 @ 7:17am 
Originally posted by Fargol:
They'd have to create a brand-new set of animations and I do not see that ever happening.

No, they really wouldn't. It doesn't matter how they did the current animations, having them run on a different model with a similar skeleton would be fairly trivial to do. They'd likely only do new running/idle animations. This would just mean the alternate class appearances would have a similar skeleton proportion, but that's fine, most of the body shape shouldn't be tied to the skeleton just like IRL. Better animation practices would allow for skeleton morphing while maintaining animation quality.

The larger task would be adapting all the body armor because of how they did class specific armor.

Originally posted by Dark Sun Gwyndolin:
Path of Exile 1/2 does just fine despite having a "gender-lock", so it's clearly not something that can kill an ARPG.

Apples and oranges. PoE classes are essentially just stat bonuses, which can largely be obtained other ways. The difference between playing a fireball casting elementalist and a fireball casting chieftain is largely which type of gear you need to focus on more to cover the stat variance. In PoE if you want to cast Fireball there's literally a viable option with every single class, you can pick which one to play off visual preference or based on their passive bonuses.

With Last Epoch if you want to cast Fireball you need to play an old man, there's no other option currently. This is a problem.
Remnar Mar 1 @ 12:11pm 
This is just my opinion:
Gender locking is devs (or the publisher) being a cheap ass, to save money in development. This is hardly a MMO, even though you can play with other players (good luck with that buggy ♥♥♥♥). In a single player game, it matters not.

Frankly, I think people should have choices. Mass Effect, an old single player game, had more choices than this game lol; and it still looks good. But it's a totally different type of game with a different engine. Though I doubt that has much to do with it.

As a hobbyist, I would imagine creating such a avatar creation system would be difficult without the proper talent. And I don't think there was much talent, on the engineering side, that went into this game. Love the art though.
Originally posted by Remnar:
This is just my opinion:
Gender locking is devs (or the publisher) being a cheap ass, to save money in development. This is hardly a MMO, even though you can play with other players (good luck with that buggy ♥♥♥♥). In a single player game, it matters not.

Frankly, I think people should have choices. Mass Effect, an old single player game, had more choices than this game lol; and it still looks good. But it's a totally different type of game with a different engine. Though I doubt that has much to do with it.

As a hobbyist, I would imagine creating such a avatar creation system would be difficult without the proper talent. And I don't think there was much talent, on the engineering side, that went into this game. Love the art though.

My opinion in turn is that I've never felt like customizing my character significantly increases my immersion in a game; for me, the most immersive games that aren't survival or horror games are ones like the Arkham or Witcher series where I control a preexisting character with a well-established personality; assuming, of course, it's done well (looking at you, AssCreed).

Even voicing all the dialogue in the game with a custom character doesn't always help; case in point, Fallout 4, where even though the Sole Survivor had full voice acting for both genders and a wide variety of dialogue choices, I often found myself yanked out of roleplaying when the actual spoken line was far more aggressive, submissive, or sarcastic than the textbox suggested.
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Date Posted: Feb 18 @ 1:17am
Posts: 19