Last Epoch

Last Epoch

Lance Jul 26, 2024 @ 10:08pm
Anyone else feel Monos are boring?
I fell in love with this game and its campaign but its so hard for me to force myself to play monos. Im not usually a big Arpg player so maybe thats what it is. Dont mean this as disrespect to those of yall who do, besides target farming loot what do yall enjoy about the mode?
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Showing 1-9 of 9 comments
Brother Kundari Jul 27, 2024 @ 4:14am 
It is not directly boring. Neither great fun. It is just ok. It has great room for improvement.
Uncle Mikoolo Jul 27, 2024 @ 4:39am 
Last time I played the game the monoliths were basically just D3 rifts but less rewarding. Anything changed since the game went into 1.0 or just the same?
JIK Jul 27, 2024 @ 4:51am 
i just run out of steam at monoliths as the builds are either crap or play is too easy.
Lance Jul 27, 2024 @ 5:39am 
Originally posted by Uncle Mikoolo:
Last time I played the game the monoliths were basically just D3 rifts but less rewarding. Anything changed since the game went into 1.0 or just the same?

Couldnt speak to this as the last time I played I didnt try them just finished campaign.
Shinook Jul 27, 2024 @ 6:42am 
Some are fun, some less so. I think I enjoy the progression more than the actual process of progressing, but the thing I do appreciate about the monos is they are so short. It's a relatively minor time commitment if you have 20 min to do something, you can knock a few out pretty easily. You won't make massive progress that way but if you enjoy the class you are playing, the world, and content then it's not a huge time commitment, something I like on days when it's busy and I don't have much time.

I do wish exp came faster though, with folks getting PLs and leeching, it seems a little ridiculous the grind to even 90 is so slow running monos even at 100. It could be worse, but I think making faster ways to gain levels would be helpful in encouraging people to try different builds and classes
Lance Jul 27, 2024 @ 7:34am 
Originally posted by Shinook:
Some are fun, some less so. I think I enjoy the progression more than the actual process of progressing, but the thing I do appreciate about the monos is they are so short. It's a relatively minor time commitment if you have 20 min to do something, you can knock a few out pretty easily. You won't make massive progress that way but if you enjoy the class you are playing, the world, and content then it's not a huge time commitment, something I like on days when it's busy and I don't have much time.

I do wish exp came faster though, with folks getting PLs and leeching, it seems a little ridiculous the grind to even 90 is so slow running monos even at 100. It could be worse, but I think making faster ways to gain levels would be helpful in encouraging people to try different builds and classes

This is a great take. I hadn't considered them to be a small time investment for busy days that's a great idea; and I agree, the curve to xp gain really falls off after a certain point. My main issue with the game after campaign is a lack of direction, im not great at setting goals in video games and sticking to them, so getting to empowered monos are even to the highest levels just seem like a drag to me. I enjoy the loot hunt but not enough to properly engage with the systems like monos and dungeons at the late stages of the game. Its a shame cause I really enjoy speed running through the campaign with whatever the strongest build I can come up with is.

I dont think this is ultimately last epochs fault, more so my personal issues interacting with the game. Was just curious to hear what others felt about the system.
Last edited by Lance; Jul 27, 2024 @ 7:36am
UnknownOne Jul 27, 2024 @ 10:53am 
I personally enjoy the end game. I like chasing the power fantasy and seeing how insane I can make a build. Pushing corruption, which makes the game harder but also gives better rewards, is super satisfying to me. Plus, the new nemesis system produces some gems from time to time. Lots to like here if you enjoy grinding. I think that may be the issue though, not everyone enjoys farming. Give it time and it grows on you. Type and share stuff you find in chat as you go.
Ukatan Hunter Jul 27, 2024 @ 11:27am 
I prefer PoE mapping honestly.
Shinook Jul 27, 2024 @ 1:34pm 
Originally posted by Corpse:
My main issue with the game after campaign is a lack of direction, im not great at setting goals in video games and sticking to them, so getting to empowered monos are even to the highest levels just seem like a drag to me. I enjoy the loot hunt but not enough to properly engage with the systems like monos and dungeons at the late stages of the game. Its a shame cause I really enjoy speed running through the campaign with whatever the strongest build I can come up with is.

That's totally fair and I tend to agree, the only reason I think I've been able to engage with it is that I watched a bunch of build videos on YouTube that kindof inspired me to move forward and gave me some goals to set. Seeing what some of the builds can do vs high corruption bosses is really interesting and some of the classes (Falconer for me) are really unique and fun to engage with. I really enjoy the Arena also, although I wish access was a bit less constrained, I understand the need to keep it limited to avoid it being abused for XP.

Had I not paid attention to the build videos, I'd probably feel a bit aimless myself, but I think they've also done a good job of adding low commitment content and that's nice sometimes. The more of these videos I watched, the more interested I became in investing time into the game.

As I said before though I do wish there was an easier way to build classes out for experimentation purposes or to try new things. As it seems now most builds I've tried only seem really viable at lvl75+ and getting there is kindof slow, although I do like that most skill related development sortof caps off once skills are maxed around lvl70, so unlike D2 you don't have skills still receiving updates up to lvl100. OTOH it makes going from 75-100 feel a bit draggier because character improvements are a bit more subtle.
Last edited by Shinook; Jul 27, 2024 @ 1:34pm
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Date Posted: Jul 26, 2024 @ 10:08pm
Posts: 9