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Fordítási probléma jelentése
Mike on the recent dev stream said this DR system is being replaced.
That doesnt sound like they plan to balance it
Who said any of that?
Someone said dynamic dr is a response to poorly balanced abilities in a 5 year old game. I just pointed out that the existence of dynamic DR has had balance changes and even one rework. It is not an emergency fix to a problem but the existence of dynamic DR itself is a design "choice".
Edit: I see your confusion read the quoted post again. Time to balance is in reference to the broken/unbalanced abilities not dynamic DR. Although it does not take *gestures vaguely* to see a problem with dynamic DR it's been years although that is a different point.
Yes yes, you're a victim.
The fact they feel a need to have an artificial limiter on bosses is the main problem, the current badly implemented clumsy fix is just a symptom.
Its truly not that bad at all.
And the people who looked up some op broken build on some website and then become upset that they actually might have to have a bit of skill to avoid a boss mechanic once or twice before killing a boss.
Anyone who has fought the bosses with a lot of different builds knows how it plays out in reality and that builds and damage do make a differance.
Level 90 monos can be done with a level 65 - 70 character, your point being? It's not about 'it' being a skill issue, it's about YOUR build never being special, because it's handicapped by devs
Then you fix "everything else" to match so they can do the same thing provided the same effort was put into it. Besides, people STILL play D2....
Player should always be able to be the boss. After all player payed to play the game, not the monsters from the game.
In LE they could have allowed players selecting corruption starting from level 1 for alts. This would let you level faster if you like and get better gear. The goal would be to get to the highest corruption level possible on a particular build. And this is fine and fun. You will end up with corruption level so high you have to follow boss mechanics, and eventually you will be dancing on blade's edge pushing higher corruptions with a chance to be one-shot if boss even looks at you. This is also fine and some people play for the thrill.
But, no. They made the decision to try and control how people kill bosses. Take away all the fun and thrill and excitement and dance around "allocated 4-5 minutes kill for Lagon" whatever you bring in - build, gear, personal skills. There are no speed runs here, no feeling of progression.
From my perspective it's an easy fix - allow players to choose corruption and link loot quality to it. Sorc killing Lagon on 1000 corruption in 3-5 sec? Cool, maybe balance it if you like. My ♥♥♥♥♥♥ build I invented can't drop him in 10 minutes? Also fine - I will do some homework, find better build, improve my gear, etc. But it's my choice, that's what I want to spend my time on.
Hahahahahahahahaha good one.
The system is intended (read: supposed) to balance out all builds against bosses so every build can kill it around the same pace regardless of dps. This would reward skillful play rather than just loading up a build that nukes bosses in half a second when farming (like Diablo 2). Unfortunately, the system didn't work as intended, punishing builds that it shouldn't have while still allowing one shots through work around. So the devs are replacing the system with something that should work better. Ideally, you'd never even realize it was there. As all your builds would fight bosses at roughly the same pace
That was never it's intention.
The stated intention from the devs themselves was to force players to 'engage with boss mechanics' that was it, according to them it was never about balancing builds (which is probably why it does such a bad job of doing that) it was just basically they realized that balancing the many builds even during beta was hard, so rather than do that they just soft cap damage for ALL builds regardless of whether they are OP or weak.
Also this whole 'hmm we see now its not good and are replacing it' is very disingenuous. They have been told for over a year this was a bad system nobody much liked and did nothing about it. And from what's been said its more being 'reworked' than replaced.