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Or if this is some design decision with major reason behind it.
Like avoiding people using tools to generate items offline and then bring them in online economy.
make offline characters able to edit things aka cheat.
they give offline players cheat and then make it unable for them to swap to online making offline play a waste of time if you ever feel like playing in a group / with a friend.
it is THE worst "system" i have ever seen in a videogame. and i have been playing games for 20 years.
make it a checkbox you have to tick when making a character.
"do you want to cheat with this offline character and be unable to play online with it? yes or no?"
its that simple. but they fked it on every level
Even if a game doesn't have a cheat feature built in it's not very hard to make a cheat for a singe player game. To me it sounds just like you are a salty entitled kid.
Get a load of this guy, smooth brain talk.
Proper Offline Play is always - by it's nature - more susceptible for all manners of foul play, editing and cheating. You do not want that to have an impact on the online system or economy.
20 years and nothing learned.
lmao