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3. No offence but most ARPGs don't offer targeted unique farming for most of their uniques. There might be a few that are targetable, but most uniques have a whide pool where they can drop. And most ARPGs aren't dead because of it.
50 hours is more than most gamers spend playing in a month and you did that in 5 days. I know ARPGs are time sinks but 50 hours is also more than most gamers spend on any one game. I don't mean to diminish your fun, but if you got 50 hours of entertainment from LE that should probably be considered a big win. Then again, you had 50 hours to spend over 5 days, you might have expected 1000s of hours of entertainment.
There are 3 MMO ARPGs that are played right now, 2 of them offer targeted legendary farming and 1 has trading allways on. Granted PoE doesn't have targetted farming for all of their items but for a large portion they do.
I spent 50 hours cause I found the game entertaining. I wouldn't say that 50 hours is a great runtime for an MMO though, particularly one that requires people to purchase micro transactions to keep the servers online.
I had bought the game years ago and I purchased a cosmetics pack for 1.0 to support the Devs. Soooo what happens now? I got my 50 hours out of it so move on? Devs need people like me to keep playing, giving me reasons to purchase cosmetics.
I just think there is a couple of things they could do to increase retention but as I said maybe they made enough money off the hype that it isn't important now.
XD