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Game has a terrible launch and most folks can't play. That's it.
Game is good, performance and tech issues are terrible. So mixed reviews sound about right
Would you feel bad if you bought a car and that didn´t work ? Touch grass boy
On the other hand, you have to expect short-term ratings to deteriorate when something like this happens. Saying nothing would also be wrong. Just like completely exaggerated hatred, which sometimes has the charm of conspiracy theories.
Either learn this lesson early or later, the hard way.
the same with streamers...
Well it's not like anyone forced them to release a game at this state. They could have made a stress test before 1.0 tbh.
I get that it's a shi** situation to be in, I really do so any idiotic toxicity towards devs is totally dumb.
But at the same time people who brought the game have right to expect it to work - there are no double standards. Diablo 4, PoE or LE - They all need to work and work well if they want to get positive reviews.
So yeah - Steam reviews and forum are a cesspool but it's also the only tool consumers have to let devs know that something is seriously wrong with the game. And as it is now - There's plenty wrong with Last Epoch.
Path of Exile went negative reviews twice, Expedition and Lake of Kalandra league. It got back to positive. Seems like LE fans arent confident that it will go back to positive hence this "stop the review bombing" campaign.
Clown XD
You sound like a reasonable person so I'll bother answering, the devs DID stress test the game, they even hired consultants and set no maximum spending on server infrastructure (Source : https://old.reddit.com/r/LastEpoch/comments/1awz34h/launch_day_recap_from_game_directorfounder/ )
The problem is that the issues they are currently having come from a breaking point they didn't hit during stress testing (and due to the nature of testing you can never simulate how a service would react to actual players unless you invest in dozens of thousands of servers around the globe and make them run the game, which would be extremely expensive even to do for a few hours, and most likely beyond their budget).
My theory is that they relied on Unity Matchmaking (which was proud that LE was using it as you can see here https://unity.com/case-study/last-epoch ) and the article specifically says that the beta multiplayer launch was "record breaking" (article dates from 2022) despite being nowhere close the release's numbers which (to me) sounds like they never tested it on really big projects.