Last Epoch

Last Epoch

Trem Feb 22, 2024 @ 3:06am
Healing Hands --> Cleric's Hammer Tooltip is wrong (or skill is bugged)
So basically I have tried to use this with Warpath, but it only procs once during the channel.
Is this a bug, or is the tooltip wrong? The tooltip says that if I hit at least one enemy, then I have a chance to proc the skill. It does not state that only once per melee skill activation.
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Showing 1-7 of 7 comments
Bishsume Feb 22, 2024 @ 5:41pm 
I'm seeing basically the same, thought it seems(?) as though Cleric's Hammer will only activate on the first spin of a given duration of Warpath. I suspect because continuing to spin is a Channel? At the same time, you are still using the skill directly, it isn't like the additional spins are being triggered by some other effect... Unsure if this is intended behavior, or just slightly murky wording. Hopefully this at least gets answered, if not changed, though I am sure there are higher priorities.
Trem Feb 23, 2024 @ 12:26am 
Originally posted by Bishsume:
I'm seeing basically the same, thought it seems(?) as though Cleric's Hammer will only activate on the first spin of a given duration of Warpath. I suspect because continuing to spin is a Channel? At the same time, you are still using the skill directly, it isn't like the additional spins are being triggered by some other effect... Unsure if this is intended behavior, or just slightly murky wording. Hopefully this at least gets answered, if not changed, though I am sure there are higher priorities.
yea, it this is the intended behavior, then the tooltip is worded wrongly

EDIT: Though to be honest, I really hope it is not intended and it is a bug, because with the Forge Master, the only reliable skill that I can use to summon Swords is warpath, and with that, I would have some survivability on this character.
Last edited by Trem; Feb 23, 2024 @ 12:47am
Soulsniper1313 Mar 25, 2024 @ 12:01pm 
Yea, I was trying to make a pure proc warpath build and it only works on the first hit which goes against its wording to be fair. i know its a channel ability but I am still in melee and doing melee hits. I hope they change it to work once per second the way the smite proc works for it letting warpath proc healing hands at the same rate. Rive lets you proc it non stop which attacks crazy fast. Allowing warpath to proc healing hands once per second same as smite would be a great fix.
#deca.fade Mar 25, 2024 @ 1:08pm 
Originally posted by Trem:
the only reliable skill that I can use to summon Swords is warpath
And multistrike, as far as i remember.
Last edited by #deca.fade; Mar 25, 2024 @ 1:08pm
aggromagnet Mar 25, 2024 @ 1:52pm 
Anything that procs when you use/cast/attack with/etc a skill will only proc once at the start with channeled skills. Channeling is basically one continued use of the skill until you stop and start again. This is not at all unique to Healing Hands.
Soulsniper1313 Mar 25, 2024 @ 11:51pm 
Originally posted by aggromagnet:
Anything that procs when you use/cast/attack with/etc a skill will only proc once at the start with channeled skills. Channeling is basically one continued use of the skill until you stop and start again. This is not at all unique to Healing Hands.

Yea I understand the interaction. The wording just dosent fully support it / creates confusion. Thats why my suggestion of allowing it to proc once per second like smite would be the perfect fix that allows warpath to use it. Smite procs it very fast when you get cast speed and rive goes crazy with it with attack speed. I feel like it would be a great "buff" or fix to allow it to work once per second for warpath. Also, side request... unless I missed something allow it to be void as well with the appropriate skill points. That was my full idea, warpath, smite, healing hands, echo. Was very disappointed that the interaction just isn't there like one would think on paper (used builder and thought it would be really fun)
aggromagnet Mar 26, 2024 @ 12:31am 
Originally posted by Soulsniper1313:
Originally posted by aggromagnet:
Anything that procs when you use/cast/attack with/etc a skill will only proc once at the start with channeled skills. Channeling is basically one continued use of the skill until you stop and start again. This is not at all unique to Healing Hands.

Yea I understand the interaction. The wording just dosent fully support it / creates confusion. Thats why my suggestion of allowing it to proc once per second like smite would be the perfect fix that allows warpath to use it. Smite procs it very fast when you get cast speed and rive goes crazy with it with attack speed. I feel like it would be a great "buff" or fix to allow it to work once per second for warpath. Also, side request... unless I missed something allow it to be void as well with the appropriate skill points. That was my full idea, warpath, smite, healing hands, echo. Was very disappointed that the interaction just isn't there like one would think on paper (used builder and thought it would be really fun)
Wasn't really intended for you but for the OP (and any others who happen to think it's a bug though it's not).
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Date Posted: Feb 22, 2024 @ 3:06am
Posts: 7