Last Epoch

Last Epoch

Dungeon boss mechanics
Gotta say that I think the dungeon boss mechanics *all* revolving around 1-shot death blows is just stupid.
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Showing 1-13 of 13 comments
ohthataaronbrown Mar 3, 2024 @ 5:43pm 
Dungeons, so far, are by *far* my least favorite part of the entire game. They even beat out the Lagonn fight, which is hard.
ohthataaronbrown Mar 3, 2024 @ 5:45pm 
Secondarily: to have to wind your way through the *entire* dungeon again, *with* another key, just to fight the same boss again is ♥♥♥♥♥♥♥♥, when matched up against the bosses all having way overpowered 1-shot crap attacks.

yeah, yeah, i know: git gud. whatever. i still think the mechanics are crap.
asdaf Mar 3, 2024 @ 6:34pm 
i find them boring, i only do temporal sanctum if i need to forge a legendary
saga286 Mar 3, 2024 @ 9:54pm 
Originally posted by ohthataaronbrown:
Gotta say that I think the dungeon boss mechanics *all* revolving around 1-shot death blows is just stupid.
I agree with you. I'm level 73 and jumped into the T2 Lightless Arbor dungeon. The first dungeon I've ever attempted. I was rolling through all the mobs leading up to the boss. I got to the boss, wasn't immediately sure what to do. As I was trying to figure out what the things at the side were, he dropped the biggest circle I ever seen an enemy drop in this game and 1-Shot me. There was no way I was going to be able to get out of it before the attack finally hit.

For how rare keys are and for having not one guaranteed way of getting them, it pissed me off. What's even more crazy, is that it is apparently the way to "Skip" the campaign on Alts. How the hell is that a skip by locking it behind stupid 1-Shot bosses in a one death and done mechanic dungeon.
Jarmer Mar 3, 2024 @ 10:03pm 
Originally posted by saga286:
Originally posted by ohthataaronbrown:
Gotta say that I think the dungeon boss mechanics *all* revolving around 1-shot death blows is just stupid.
I agree with you. I'm level 73 and jumped into the T2 Lightless Arbor dungeon. The first dungeon I've ever attempted. I was rolling through all the mobs leading up to the boss. I got to the boss, wasn't immediately sure what to do. As I was trying to figure out what the things at the side were, he dropped the biggest circle I ever seen an enemy drop in this game and 1-Shot me. There was no way I was going to be able to get out of it before the attack finally hit.

For how rare keys are and for having not one guaranteed way of getting them, it pissed me off. What's even more crazy, is that it is apparently the way to "Skip" the campaign on Alts. How the hell is that a skip by locking it behind stupid 1-Shot bosses in a one death and done mechanic dungeon.

I agree with this. I love the game, but these mechanics need work. Steamrolling 99% of the dungeon without even thinking, then to get 1shot in an instant without even knowing or having a clue what's happening is just ...... dumb. There needs to be some middle ground, like for instance:

what if there were some medium difficulty elites before the boss that really challenged you, but didn't have any 1shots?

what if there were some of those monolith "survive x amount of waves" challenges that really see if your res' are up to par?

what if literally anything at all helped you understand and prepare NOT to get 1shotted?

I love almost all arpgs, but in almost every single case, unknown and inexplicable 1shots are the reason I stop playing. It's just not fun.
Knavenformed Mar 3, 2024 @ 10:05pm 
There just isn't too much balancing around the Path of Exile formula of something just having to instagib you sooner or later, and then making a one-try gamemode based on it
Originally posted by ohthataaronbrown:
Secondarily: to have to wind your way through the *entire* dungeon again, *with* another key, just to fight the same boss again is ♥♥♥♥♥♥♥♥, when matched up against the bosses all having way overpowered 1-shot crap attacks.

yeah, yeah, i know: git gud. whatever. i still think the mechanics are crap.
just get better?
Monstreek Mar 3, 2024 @ 11:11pm 
Don't complain about one shots if you made a glass cannon char.
Lano-17 Mar 3, 2024 @ 11:40pm 
Originally posted by saga286:
Originally posted by ohthataaronbrown:
Gotta say that I think the dungeon boss mechanics *all* revolving around 1-shot death blows is just stupid.
I agree with you. I'm level 73 and jumped into the T2 Lightless Arbor dungeon. The first dungeon I've ever attempted. I was rolling through all the mobs leading up to the boss. I got to the boss, wasn't immediately sure what to do. As I was trying to figure out what the things at the side were, he dropped the biggest circle I ever seen an enemy drop in this game and 1-Shot me. There was no way I was going to be able to get out of it before the attack finally hit.

For how rare keys are and for having not one guaranteed way of getting them, it pissed me off. What's even more crazy, is that it is apparently the way to "Skip" the campaign on Alts. How the hell is that a skip by locking it behind stupid 1-Shot bosses in a one death and done mechanic dungeon.

Not to defend the excessive aoe on 1shot boss abilities, those are stupid. But arbor is relatively easy at 23-25 with great items. Especially the insanely op unique shield with giant block chance. It is a viable way to skip ahead. Soulfire bastion not so much, it should be level 35-40 for that imo, and still requires way more specific gear.
Ayk- Mar 4, 2024 @ 12:19am 
Originally posted by Monstreek:
Don't complain about one shots if you made a glass cannon char.

One shot mechanics don't care about your defences, unless you like to flex on one-shot areas at lvl 50 with your lvl 100 char.
Stacking absurd amounts of ward is the only way, which will be redundant at higher corruptions.
Last edited by Ayk-; Mar 4, 2024 @ 12:19am
Machin Shin Mar 4, 2024 @ 12:29am 
i hate the key dungeons, its not fun when i need to relog to the game use a new key go truth the dungeons again to learn the mechanics. especialy lidless is very annoying, but i guess devs want you to do monoliths until LVL 80+ and not do Key Dungeons before but even then, the dont need to make them easier but why not give us 3 or 4 tries with one key on the boss or something
Last edited by Machin Shin; Mar 4, 2024 @ 12:31am
Koopa Mar 4, 2024 @ 3:29am 
Presumably you are talking about T4 boss mechanics....
Learn the fights in lower tier dungeons until you are familiar with the mechanics, make sure you actually learn to avoid dodging those mechanics properly. Then try the T4 version, If you fail... Then ask yourself these questions:

1. Is it a you issue?
2. Is my gear/build even good enough to clear this content?

Asses your answers and adjust accordingly
saga286 Mar 4, 2024 @ 8:37am 
Originally posted by Koopa:
Presumably you are talking about T4 boss mechanics....
Learn the fights in lower tier dungeons until you are familiar with the mechanics, make sure you actually learn to avoid dodging those mechanics properly. Then try the T4 version, If you fail... Then ask yourself these questions:

1. Is it a you issue?
2. Is my gear/build even good enough to clear this content?

Asses your answers and adjust accordingly
I don't know what dungeon or Tier the OP is referring to, but I would LOVE to learn the boss fights in a lower tier, but even that costs a key. If they removed the one death rule in T1 dungeons, then I would complain at all. Because at that point I would understand that T2 and above is a risk.
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Date Posted: Mar 3, 2024 @ 5:41pm
Posts: 13