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depending on your mastery selection you should consider if you're doing enough damage or taking too much. prioritize looking for high end "base" weapons and equipment. the crafting in this game is incredibly simple;
items have a "forge" rating that's used each time you do a craft. sometimes its small sometimes its not, a "glyph of hope" ensures that at a 25% chance, you dont consume any.
items can have two prefixes or suffixes at any time, upgrading them requires the same shard each time, you can go up to tier 5 in how far this can be pushed.
not all items can use this system like legendaries or otherwise, they use other means that are not accessible at your current level (lv 50+)
The forge is pretty simple to use early, just try to upgrade the Tier of the affixes you need on your best items. Focus on resistances, vitality and offensive affixes written in the "tags" of the spells you use ("S" to check that in game).
You don't need to upgrade every offensive stat there is, only the ones that scale with the build you play.
Always check on your spellbar the damage output a spell does when you swap an item with another to see if it's really an upgrade for you.
The higher area lvl you go, the higher is the necessity to upgrade to even have a solid survivability, and it´s especially true if you´re going blind or not following any leveling guide at all.
Using the forge will obviously help if you can't remedy it by changing skill nodes/passives and there's no great harm in doing so. This game really lets you play it your way.
Things don't really get any difficulty spike before your first empowered monolith.
I'm at around 200 corruption monoliths right now and since then the difficulty felt smooth all the way (I had a respec around 70 to warpath, but I had been saving items that I needed for it and it still felt smooth).