Last Epoch

Last Epoch

deadbus Mar 2, 2024 @ 4:54am
Dark locations are too dark
It wasn't so dark in early access. Turning brightness option is not really helping. First, its effect is not very significant. Second, light locations are more than ok with average brightness.
I would like to see more balance between too light and too dark locations.
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Showing 1-15 of 57 comments
Grimzy Mar 2, 2024 @ 5:14am 
Originally posted by deadbus:
It wasn't so dark in early access. Turning brightness option is not really helping. First, its effect is not very significant. Second, light locations are more than ok with average brightness.
I would like to see more balance between too light and too dark locations.

Personally I do not have this issue. Could it be you have some weird black level / intensity set in your monitor itself?
deadbus Mar 2, 2024 @ 5:43am 
Originally posted by Grimzy:
Originally posted by deadbus:
It wasn't so dark in early access. Turning brightness option is not really helping. First, its effect is not very significant. Second, light locations are more than ok with average brightness.
I would like to see more balance between too light and too dark locations.

Personally I do not have this issue. Could it be you have some weird black level / intensity set in your monitor itself?

It's not my first monitor, and it's not my first game on this monitor. There is just not many light sources in dark rooms, monsters don't have their own light sources - in most arpgs monters are brighter than background.

For example - in 3d act, when two cultists transforms into boss, I barely can see boss - it's just dark, it doesn't have it's own light source. I can only see it because it takes on an outline when I hover my mouse over it.

I can understand such darkness in 1st or 3rd person action games with horror elements, where enemy can hide in a darkness. But in arpg - what the point?

If it's designed this way, then add options to calibrate brightness like in any other game (move this slide until you'll be barely able to see dark stuff). I didn't want to say it, but Diablo 4 has this option.
Last edited by deadbus; Mar 2, 2024 @ 5:44am
Somberlain Mar 2, 2024 @ 5:45am 
Agree, there are some are areas that really put a strain on the eyes.
Raadjah Mar 5, 2024 @ 7:27am 
Originally posted by deadbus:
It wasn't so dark in early access. Turning brightness option is not really helping. First, its effect is not very significant. Second, light locations are more than ok with average brightness.
I would like to see more balance between too light and too dark locations.

I'm feeling the exact same way
Fanger Mar 5, 2024 @ 7:33am 
I have the opposite issue with the map overlay. I wish I could see it.
Sarcasteik Mar 5, 2024 @ 8:49am 
Originally posted by Fanger:
I have the opposite issue with the map overlay. I wish I could see it.
Yeah the map overlay is often damn near invisible, especially on sandy type areas.
Psykrom Mar 5, 2024 @ 8:56am 
Screen settings: Brightness 43, contrast 60, sharpness 60
Nvidia control panel: Under resolution tab - use NVIDIA color settings: output color format: RGB, output dynamic range: full.

Ingame settings adjusted with the filter, but as I remember was pretty close to default.
Zero issues whatsoever with light levels.
If I had to make a guess, I'd say 90% poor user settings, 10% worse hardware than that.

Remember to play in a well lit room at all times.
Last edited by Psykrom; Mar 5, 2024 @ 9:01am
Sarcasteik Mar 5, 2024 @ 9:01am 
Your monitor settings are pointless to anyone not running the exact same monitor.
Psykrom Mar 5, 2024 @ 9:04am 
Originally posted by Sarcasteik:
Your monitor settings are pointless to anyone not running the exact same monitor.

They are not, it's an indicator for what a setting should look like.
Nvidia control panel setting alone is a 100% game changer to distinguish shades and darkness, affecting proper brightness adjustment.
Last edited by Psykrom; Mar 5, 2024 @ 9:08am
Psykrom Mar 5, 2024 @ 9:05am 
Saturation of the ingame map can be adjusted as well, to see the overlay much better.
Sarcasteik Mar 5, 2024 @ 9:11am 
Originally posted by Psykrom:
Originally posted by Sarcasteik:
Your monitor settings are pointless to anyone not running the exact same monitor.

They are not, it's an indicator for what a setting should look like.
Nvidia control panel setting alone is a 100% game changer to distinguish shades and darkness, affecting proper brigthness adjustment.

Should look like? Maybe to you, on your specific monitor. Again your monitor settings mean nothing to literally anyone but you.

The Nvidia control panel settings default to what you mentioned so no need to mention those either.
Psykrom Mar 5, 2024 @ 9:22am 
Originally posted by Sarcasteik:

The Nvidia control panel settings default to what you mentioned so no need to mention those either.

The fact that you think they do default to it is proof that you not even tried. The way the default setting works is to disable full range by default, to protect poor hardware, so they cannot be held liable for their default settings.
Sarcasteik Mar 5, 2024 @ 9:37am 
Originally posted by Psykrom:
Originally posted by Sarcasteik:

The Nvidia control panel settings default to what you mentioned so no need to mention those either.

The fact that you think they do default to it is proof that you not even tried. The way the default setting works is to disable full range by default, to protect poor hardware, so they cannot be held liable for their default settings.

It's zero proof of anything but keep thinking you're right if that helps. Your settings mean jack to anyone for your monitor. Been building PC's for over 2 decades now and spent a large amount of time messing with basically every setting going from overclocking through to monitor calibrations and everywhere between.

OP's issue is probably more related to windows Auto HDR which can get pretty weird at times in certain games. I've not touched the in game settings other than graphics being maxed and turning the brightness setting to very low as was way too bright before which again is probably HDR related.

Back to the NVCP settings. I've never seen them on anything other than the best on auto and switching them manually didn't change a thing. But when i build a rig i usually go all out so maybe the adjust to what hardware you have.
Psykrom Mar 5, 2024 @ 9:47am 
Originally posted by Sarcasteik:

Back to the NVCP settings. I've never seen them on anything other than the best on auto and switching them manually didn't change a thing. But when i build a rig i usually go all out so maybe the adjust to what hardware you have.

You are the one who thinks he is right, but to cut that endless BS of yours short:

There are tons of tuning guides and first hand experience reports out there which tell the same story. Switching from default to full range RGB makes a world of a difference and affects brightness and contrast massively.
On any modern screen, you'd want to have it activated by all means.
If you play on an old TV that does not support full RGB range, it's a different story and the users experience loss.
Psykrom Mar 5, 2024 @ 9:53am 
And in case anyone wonders. It does not switch by default to full dynamic range. No matter if you plug in with HDMI or display port.

If you use a DVI plug, you cannot even see the full dynamic RGB range options in the nvidia control panel AFAIK.

It is always turned to default settings for non-liability protection on possible hardware damage and has to be changed manually.

The result is a far more vivid image, but might be too contrasted if you do not adjust your contrast. Which if you do, will result in a adjustment in your brightness levels as well.

Now have a good day, I wasted enough time.
Last edited by Psykrom; Mar 5, 2024 @ 9:55am
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Date Posted: Mar 2, 2024 @ 4:54am
Posts: 57