Last Epoch

Last Epoch

Healing Hand and Melee Fire damage
Even if Searing Light node and Seraph Blade node are selected, Healing Hand does not affected by + Fire melee skill option because Searing Light node does not provide Fire tag.

If this is intended, I am not sure if melee damage only works and melee fire damage does not work for Healing Hand.
However, it seems that increased fire damage option works strangely.
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Showing 1-4 of 4 comments
=][=Alduran=][= Mar 2, 2024 @ 12:39am 
From what I have seen, if you select the melee node in healing hands it doesn't get the melee tag. Other skills do get new scaling tags. Pretty sure it's a bug.
azilianknight Mar 2, 2024 @ 1:05am 
Originally posted by ==Alduran==:
From what I have seen, if you select the melee node in healing hands it doesn't get the melee tag. Other skills do get new scaling tags. Pretty sure it's a bug.

Healing Hand gets melee tag and loses spell tag when Seraph Blade is selected. This can be checked in game.
This thread is about Fire tag. Healing Hand does not have Fire tag even if Searing Light node is selected.
Grimzy Mar 2, 2024 @ 3:16am 
Originally posted by azilianknight:
Originally posted by ==Alduran==:
From what I have seen, if you select the melee node in healing hands it doesn't get the melee tag. Other skills do get new scaling tags. Pretty sure it's a bug.

Healing Hand gets melee tag and loses spell tag when Seraph Blade is selected. This can be checked in game.
This thread is about Fire tag. Healing Hand does not have Fire tag even if Searing Light node is selected.

Thats because its not converted to fire, it simply applies fire damage but does not scale with it./
Additionally Seraph Blade only adds the melee damage scaling to it, Melee damage and melee fire dmaage are two completely different things and are not the same.
Its the same as you would take Critical Strike chance and Spell crit chance, those are entire different things.

When a spell is "Converted" to a different damage type it gets the tag, when its damage is simply treated as another type is does not and does not scale from it. Its not jsut for Palladin, there are a few others.
Last edited by Grimzy; Mar 2, 2024 @ 3:20am
azilianknight Mar 2, 2024 @ 6:43am 
Originally posted by Grimzy:
Originally posted by azilianknight:

Healing Hand gets melee tag and loses spell tag when Seraph Blade is selected. This can be checked in game.
This thread is about Fire tag. Healing Hand does not have Fire tag even if Searing Light node is selected.

Thats because its not converted to fire, it simply applies fire damage but does not scale with it./
Additionally Seraph Blade only adds the melee damage scaling to it, Melee damage and melee fire dmaage are two completely different things and are not the same.
Its the same as you would take Critical Strike chance and Spell crit chance, those are entire different things.

When a spell is "Converted" to a different damage type it gets the tag, when its damage is simply treated as another type is does not and does not scale from it. Its not jsut for Palladin, there are a few others.


Then is it correct that Increased Fire Damage is not working for melee Healing hands?
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Date Posted: Mar 2, 2024 @ 12:28am
Posts: 4