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Why are they listed as specific rewards in Endgame activities then?
This is not some generic MMO with terrible itemization where you just increment an item level score and have the same numbers go up. Actually look at the gear and understand what they are doing, even some low level bases are important for some builds.
Nah. Not really. I really would like to love this game more but this genuinely is a problem with the game. I don't see any motivation to continue doing Echos if I keep getting bombarded with loot that is completely useless and not even close to the correct level for me...
Dude, I want this game to be better.
I encourage you to go check on some dev posts that explain this better to understand the mechanic.
Now you ask why is low level uniques droping at high tier as if it was a bad thing but the thing is, it isn't.
Some of these uniques are leveling uniques and you can even make them legendary making them even significantly better, for example, getting some boots with high movement speed with no level requirement and then with legendary potential adding even more movement speed makes an incredibly good pair of boots to use for the campaign and maybe even the early monos.
Also many low level uniques do unique things that are build enabling thus making them a BiS item regardless of their actual level. Add legendary potential to the equasion which the higher the corruption you are in the better chances to get legendary potential and you just cannot divorce low level uniques from droping.
Last but not least, your build may not have a need for a unquine in a specific slot because there aren't any that is better than an exotic item for that slot. But low level uniques have higher chance for legendary potential. Finding a low level unique with 3 or 4 LP which make have 1 or 2 usable stats for your build is now a great item because it is just more stats that you get compared to only having the exotic.
Try to understand itemization a little bit better before saying that it's bad next time.
There are uniques with high level requirements, so you are wrong.
wait you gotta explain how crafting is bad in this game. unless you mean it's too good, so it's bad, in that it allows you to progress too fast? the crafting in LE is the best in the entire genre in terms of its accessibility, depth and power increase ratios. what even
I actually had to turn my loot filters off because it was pretty much filtered ALL of the loot except for maybe a couple here and there.
The only rule was to hide all below level 50 items...
Thats the problem I'm talking about..