Last Epoch

Last Epoch

Axariel Feb 29, 2024 @ 12:56am
Lost My HC Character to Disconnect
After my game froze while I was at full health, one of my characters is no longer hardcore. This amounts to hours of gameplay down the drain. I personally love and have defended this game on numerous occasions, but this is unacceptable. If it gets fixed I will provide an update.
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Showing 1-14 of 14 comments
Terra Feb 29, 2024 @ 1:11am 
looks like hardcore mode isnt made for you if you angrytype because you lose your character
depiesms22 Feb 29, 2024 @ 1:23am 
Dying is the point of HC brotha
yuzhonglu Feb 29, 2024 @ 1:31am 
Every ARPG has hardcore players dying to disconnects.
Katitoff Feb 29, 2024 @ 1:34am 
You complain about "This amounts to hours of gameplay down the drain." in HC mode?

Sure, the reason might be stupid, but people lost their HC characters in D3 and D4 to disconnects as well and if you are taking it this hard, I don't think HC is for you, characters there die permanently in all other ARPGs, why are you mad about the one single game, where they are not deleted?
maloce Feb 29, 2024 @ 3:03am 
This seems to happen in most online arpgs, especially in diablo. It's just the risk HC ppl take tho. Especially you know the servers are not stable and this could happen at any time.
Last edited by maloce; Feb 29, 2024 @ 3:03am
TyresTyco Feb 29, 2024 @ 3:12am 
I chuckled hard when I was watchin Raxxanterax playing this while I blasted monos myself. His pala got killed because of dc and he was just doing his usual "meh" and moved on blasting another character.

Then there are people complaining in some forum when that happens as if that would change anything.

Personally I would never play HC online. Never. Diablo showed how bad of an idea that is .. and that isn't different here.

That said. Since the character doesnt get deleted.. HC isn't that hardcore either imho. Unless you refuse to play softcore like .. ever.
DeiGratia Feb 29, 2024 @ 3:13am 
You expected sympathy from HC players? Every HC player has lost a character due to lag, dc, using a wireless kb&m, or something else. If you can't handle it don't do it
Axariel Feb 29, 2024 @ 8:13pm 
If you don't think that it should be fixed, I find that odd. Like it would make sense if I died to a misplay, but it is ♥♥♥♥♥♥♥♥ to not actually die and get pushed out of hardcore due to a connection issue.

Anyway, they said it was a bug that they intend to address, particularly with the other issues related to HC. Do you folks also think you should lose your entire stash due to a disconnect?
Ellye Feb 29, 2024 @ 9:02pm 
Unfortunate risk of playing HC online.

Basic lesson from someone that only plays HC in this kind of game: never grow too attached and don't take it too seriously. Not just because you can die to a silly mistake or lack of attention but, much more importantly, because you can die to stuff like what you described. Sometimes the server go kaboom and there goes your character.

It sucks when the character die due to network issues, bugs or the like, but if you play HC it's really better to learn to just shrug and move on., because that stuff will happen.

But good luck with support, hope they can help you; all the better if they can.
Last edited by Ellye; Feb 29, 2024 @ 9:05pm
The Time Traveler Feb 29, 2024 @ 9:35pm 
Playing in hardcore permadeath at a games launch is especially dangerous. And also common knowledge.
symphony Feb 29, 2024 @ 10:00pm 
The desync really seems like the biggest risk in HC, and also sometimes when your character decides to stop moving altogether after using a traversal skill. At least in POE you can TP or quit to menu within 0.1s, but here sometimes a TP takes 5+ seconds, and who knows what can happen during a loading screen.

It's also really annoying how you can't see your health bars in menus, and there's no obvious indicator if you're taking damage, other than sound of enemies attacking.
tankanidis Feb 29, 2024 @ 10:09pm 
Never play Hardcore Online

Only play it True Offline, if at all

(i don't see the point of hardcore myself, but at least in Last Epoch you don't lose your character it just converts to a normal character and can still be played normally which is good)
Ellye Feb 29, 2024 @ 10:15pm 
Originally posted by symphony:
It's also really annoying how you can't see your health bars in menus, and there's no obvious indicator if you're taking damage, other than sound of enemies attacking.
Your healthbar getting covered by the scenery or monsters also can give quite a few scares. Used a lot more potions than needed because I couldn't see my health.


Originally posted by tankanidis:
Never play Hardcore Online

Only play it True Offline, if at all

(i don't see the point of hardcore myself, but at least in Last Epoch you don't lose your character it just converts to a normal character and can still be played normally which is good)
Eh, the first few times you play a game like this on hardcore you have the mentality of trying your hardest to never die, and with that mentality it can be very frustrating to lose a character, especially to bugs, disconnects or the like.

But later on dying kinda becomes the whole point of playing, it's like the end goal in a sense. It's no longer about trying to never die, but to see how and when you will die.

It's a closure to the "endless grind" loop of ARPGs.

With that mentality losing a character due to network issues or bugs becomes more like just an annoyance. It sucks but not a big deal.
Last edited by Ellye; Feb 29, 2024 @ 10:17pm
tankanidis Feb 29, 2024 @ 10:19pm 
Originally posted by Ellye:
Originally posted by symphony:
It's also really annoying how you can't see your health bars in menus, and there's no obvious indicator if you're taking damage, other than sound of enemies attacking.
Your healthbar getting covered by the scenery or monsters also can give quite a few scares. Used a lot more potions than needed because I couldn't see my health.


Originally posted by tankanidis:
Never play Hardcore Online

Only play it True Offline, if at all

(i don't see the point of hardcore myself, but at least in Last Epoch you don't lose your character it just converts to a normal character and can still be played normally which is good)
Eh, the first few times you play a game like this on hardcore you have the mentality of trying your hardest to never die, and with that mentality it can be very frustrating to lose a character, especially to bugs, disconnects or the like.

But later on dying kinda becomes the whole point of playing, it's like the end goal in a sense. It's no longer about trying to never die, but to see how and when you will die.

It's a closure to the "endless grind" loop of ARPGs.

With that mentality losing a character due to network issues or bugs becomes more like just an annoyance. It sucks but not a big deal.

I commend you for being that patient

I'm not built for it, especially when connected online and having server hiccups costing x amount of hours of work in an arpg etc

You really have that Zen mindset going on and that's really admirable
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Date Posted: Feb 29, 2024 @ 12:56am
Posts: 14