Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It would be easy to tie into the lore of the game, have some of the random Rifts around the world need cleared, an "Act Boss" or two, and clearing a target zone (or having a boss like enemy appear in target zones that needs to be hunted. Maybe a Dinosaur from the ancient era escaped into the Imperial Era) be the "bounties" that need taken care of and have idol/passive slots unlock as you complete these tasks.
Passive and idol slots. No u should have to unlock them.
Why do u want power handed to u? That's basically what ur asking for.
As for adventure mode no. That will just make players stop playing cycles much faster. This won't work well with the live service model they are doing.
There is zero difference from running the campaign again or just starting out in monoliths. Players will still be running the same content on alts either way.
Campaign skips imo should be something earned not just handed to u like it is in D3 hell now D4.
You just need decent gear to do dungeons
Edit: i misunderstood your point about adventure mode shortening cycles at first glance. while I'm fine with campaign skips and love the adventure mode for D3, what would you propose as a way to earn campaign skips? The current dungeon method?
As for unlocking passive points and idol slots, those should definitely not be handed out freely, but I don't remember where every side quest that gives these points and slot unlocks. So even if I skip with dungeons, I still have to back track to find these quests.
- 20 Lich
- 20 Warlock
- 40 Bladedancer
- 84 Necro
- 64 Shaman
- 37 Sorcerer
- 20 Marksman
- 20 Runemaster
- 20 Forge Guard
- 20 Beastmaster
- 50 Void Knight
- 20 Paladin
- 20 Druid
Down to two Mastery quest-lines left. Falcon and Spellblade. I find the Quest-Line and Side-Quests for the Unlocks to be nowhere near MMo annoyance. Sure they will get repetitive if you are hammering hard to burn out.... but that is your decision to make.
I hated replaying campaign in Martyr as well for that reason.
Especially once you realize LE campaign lasts for 60+ levels.
Dude you act like I haven't played Diablo II: LOD since release? You also act like I never was exclusively HC to every game that had it in this genre until this. Heck my Twitch is full of thousands in custom art for Diablo II when I was streaming it and Diablo: Hellfire for years.
My objective is to push them all to 100 in the next few weeks to a month and then decide on an HC Class I think will be best suited for me. To think that isn't achievable is funny and you don't have to do it 24/7 to achieve that with this title at all. Sorry but the grind to 100 here is not that bad at all fellas. Gear dispersion and organisation at the start is probably the worst thing but with SC it's a joke as you always gain and gain. I'll be one and done most things in a matter of a few months tops.
So I've done every class in many games. Including while being the CE Raid Leader/GM for Endeavour-Mal'Ganis with our last CE being N'Zoth. I am aware how leading three raids daily in multiple communities with one of every alt in WoW can be a day job. Literally you have no time. Then you have to still work around a CE tier raid/prep schedule. Heck I was around and participated in the Sleeper times when it came to earlier MMO's like EverQuest 1 which was substantially more work than majority of any MMo's.
I also don't get what "A single leveling 95-100 will take you a lot more than leveling all your chars... And corruption grind is even worse."
In the previous context we're discussing that 1-60 area. 1-16 for Mastery then the last four to round it to a nice cool 20 will be more annoying than running that 30-60 portion because by then you'll just walk/run through everything till you start to slow down on Mono's. I'm already just about now done the 90s monos with my 86 Necro but have work like most folks being older. Still farting around, built like an HC character and pumping out way more damage than expected. Crafting makes things a lot easier too I am learning as I haven't even looked up any extra information. Trying to go in blind and it's been quite fun.
But 95-100 is probably less worse than even D4 75+ was for the first whole year of it's existence. We all were there. I'd find DII grinding from 96-99 to be 10x more redundant and boring WITH a nice XP loss as a SC or for me ded all the time since y2k times.
The beauty of all that though is once you're up there into Mons and Keys you don't have to be running around the country side anymore. You don't have to theory-craft up makeshift sets of gear while leveling, left click through scripted talks and wait for much RP anymore. Everything from that aspect of the game early on, like unlocking all your goodies from Sides is done.
Now you can just focus on the real fun part for most folks. End Game. Me, I Like to use every class in games. Gives me a better understanding of those classes and mob abilities as lots use the same abilities. It's something I've always done to learn mechanics and have a better comprehension of things. It's a Key thing when you're pushing games HC from the start and without any knowledge.
Usually a spread of HC only champs to max level takes a lot longer for me historically. Take D4 as an example. It wasn't properly (and probably isn't still) setup for HC mode. Butcher was ruining folks up in the 56 range still for months! After that awkward HC mode that is why I took LE with a bit of a SC approach first. See how everything turns out in a few months as the stream is keeping track of every character.
Have a good one!
okay about handing out idol slots, fair enough. I can't argue much with idols
do you mind if i ask you how long you've played this game for?