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EDIT: Other option would be allow smite to proc it like normal but not on direct cast. Just not sure what other things that would break if anything. But one of those two fixes would make it fun with warpath.
yeah that would be fine as well since warpath can proc smite.
You only directly use Warpath once and you could spin for 30s before hitting an enemy, and that first enemy would proc Healing Hands.
=(
Play what you like (again, unless you're trying to be competitive.)
Yea I know thats why I said cast vs channel. Im saying allowing it to proc once per second (same as smite is for warpath while channeling) it would open it up for warpath to actually use the skill. A giant spinning inferno top sounds very fun but it dosent work currently thus the two options I offered to allow it to work and open up another build. Seems easy enough to code since its there for smite already and only needs small text update on HH to say chance on melee hit or chance per second of channeling.
Dont get me wrong, Forge Guard is an amazing class and still worth to build. You can play lategame content and hit some high corruption. I'm playing 1050 right now.
The point Iis that they are worse than some masteries and way harder to build in an effective way. Its good and fun, just need adjustment.
Shield Throw Minion is a good build for DPS bossing yes... if you have someone to make you survive.
Keep in mind i'm talking about higher ranks. You can pretty much play whatever you want 100-500 corruption and you still be able to do it with easy.