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Named Casul (sp) gamer, private account, praising Diablo 4...
Do the campaign until Lagon quest line and you're done. Don't need to kill Lagon either, just go straight to The end of Time and do monos.
You want to unlock passive points and idol slots, but other than that you don't need anything else from the campaign. Only first character needs to do campaign.
There is an even faster way of leveling alts where you only do passive point and idol slot quests and level in dungeons.
One of the best alt systems ever.
Actually the potential for super crazy alt level gear is really fun. I have crafted a few LP2 and LP3 items that make my alts totally overpowered, which is fun and allows to rush to the end game really really fast.
This is one single thing Wolcen got right, once you beat campaign and got to end game, you could level up from 1 through endgame content, pushing as hard as you were capable to.
The campaign for alts certainly needs to be sped up in some way and we should be able to get an EXP boost for our alts. Perhaps reaching lvl 100 one char first gives all alts a perma 50% EXP boost?
Use 1 main char for farming uniques and sets / find sweet stuff for other chars
That should make you excited enough to wanna do a different char because of a new unique you might have found
Starting a new char you don't have to use the same skills over and over
maybe a couple because they work well
but any skill is viable
test yourself / do something different
use dungeons to bypass a bunch of the campaign
that's what i do and I have a blast
I LOVE to experiment stats/skills and different ways
If you don't like that then you wont have a good time
There is nothing to enjoy about LE. It's better than D4 but that means nothing in the world of ARPG's. Every ARPG is better than D4.
This game is trash.
It's fine if you're just doing it once and awhile and especially if you're playing a different class each time. I'll admit that I made too many characters, but at the same time it was a lot of fun at first. It just gets tiresome if you're doing as often as I was.
This is also an issue when you're near the end of monoliths with an existing character, but the sheer number of factors involved in the legendary gear making progress exacerbates the redundant feeling of leveling alts just to get them to endgame. Or the real game really. As the campaign is largely window dressing to the real game. It's just asinine how many.
1. The roll for which Unique you get, if you even get one.
2. The roll for a specific unique item type in the observatory that narrows it down while also adding a roll in what it is you HAVE TO be doing, rather than want to. Which circles back to the point of 1. which Unique you get.
3. The legendary potential roll on the unique.
4. The Exalted Items you receive rolling the same item type.
5. The exalted Items you receive rolling the desired stats 3 to 4 times.
6. Yet another layer of outside roll of the task you have to be doing, which can be fast or slow, easy or tedious, for exalted gear of the desired item type, which leads to the number 5 point, what affixes you get.
7. Uniques with legendary potential below 4 will have to rely on a roll for which stats get imprinted. With lower odds of the best rolls as the potential goes down.
And again, this could be said just about seeking legendaries with a character already deep into endgame. But seeing as there are low level Uniques, some with no level requirement at all, that were clearly intended to be imprinted and used by low level characters, and the fact legendaries can make the campaign so much faster as well as game breaking fun; I consider it to be a huge contributing factor in why leveling alts is so dissatisfying.
84 Necro
64 Sham
50 Void Knight
40 Bladedancer
37 Sorcerer
20 Forge Guard
20 Lich
20 Warlock
20 Beastmaster
I am missing five, which I am doing on and off still to get to 16+ for the mastery before I get back into HC with a favourite. It's rather quick to do and being able to left click through everything is so much better then un-skippables.
Beats splitting for CE pushes in WoW on alts by days and days. They could maybe streamline a few things but deciding on requirements to "unlock" something like that is the only discussion then to have. At what point can you "Skip" everything? How much is "Skipped"? What would have to be done on their end to make this possible?
Main question is what are you rolling an alt for?