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翻訳の問題を報告
Not that it's particularly hard, my build is just suffering from very lacking physical res stats 45% phys res and barely 200 armor).
Lagon is perfectly fine once you get the rhythm down.
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Last mono boss was also rage inducing.
yeah because standing down the stairs afking is so hard? the boss literally is broken and does not hit you with anything if you stand below the upper platform
I liked julra mechanics at first, but now it is too easy, I kill Julra t4 in about 7 seconds, she is not able to cast anything in this time.
Final boss, oh god, I thought I will delete the game and send devs to places where sun doesn´t shine.
Eventually defeated her on LEVEL 70 and even that was chore to do. Traversial skills are absolutely must have.
I absolutely hated bosses in LE and Wolcen!
Ive legit never been able to beat him as he just deals so much damage
I've read so many complaint posts for this fight, it's insane. Can't remember other boss I've seen so much complaints for in any other ARPG. Yea, it becomes easier after monoliths, but the spike he provides in the campaign is just poorly thought. It's like going from 0 to 100 in 1 second. Nothing in the campaign until Lagon proved, in any way, nearly as hard. Progression in difficulty is a sign of good development. This isn't. Should be redone, imo.