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I Play on 1080p ulta settings with locked 60 fps and it runs great for me 90% of the time
are you playing 1440 or 4k or anything? I used to have very high memory usage before 1/0 but seems like they mostly fixed that
if I put it down from ultra to high i can lock 75 fps and its mostly stable lol
I'm getting more or less locked 145FPS on very high with:
7800x3D
7800 XT
32Gb 6000Mhz cl30
One of the very few games where I just set it to very high and never had a reason to change it.
Then my card suddenly consumes measurably 3-4 times as much power and starts to get audibly louder. However, I often have similar problems with Unity Engine games. I think the developers should have another look at what's going wrong.
Sys: RX 6600 XT/Ryzen 5600X with 32 GB DDR4 RAM 3200 MhZ with 16/18/36 Timings
And it could be the solution
I had issues with 60 fps -> 30 fps -> 60 fps all day in combat + microstutters in combat
It was so frustrating so i've been trying to find ways to fix it
I followed this short guide that shows visually the differences between each level in each graphic setting:
'Last Epoch Graphics Guide - Resentec'
https://www.youtube.com/watch?v=u8IIPlLKWe8
Changed all the in-game settings, it just changed the 60 -> 24 -> 60 or 60 -> 40-> 60 etc
So it sort of helped but didn't fix the stutters
I tried this guide:
'This ONE setting could FIX YOUR FPS Stuttering & Make Games WAY SMOOTHER! *BIG UPDATE - Panjno'
https://www.youtube.com/watch?v=Q5JUzK-sRm0
It's about disabling the GameBarPresenceWriter file that Windows tries to activate for Xbox LIve games, but it works on all games you play and can cause stuttering
So i followed that guide and disabled/renamed it etc
i also emptied out the cache as shown here (without doing the permissions, so whatever it deleted great, whatever it left behind, don't care)
'How To Delete NVIDIA Cache to FIX Game Stutter & Performance issues 2024 - Panjno'
https://www.youtube.com/watch?v=MDcvc43yzG0
I changed from VSYNC ON to VYSYNC OFF BUT Limited the FPS to 60 in the settings
I also followed this guide in the steam forum guides :
https://steamcommunity.com/sharedfiles/filedetails/?id=2946689977
Setting the game's priority to High and unchecking CPU 0 (unchecking made things worse, so i put it back on to have all cores)
At this point the 'stutters' had stopped, but the fps drops were present (60-30-60 fps stuff when fighting)
But things were still a bit weird so i just turned graphic settings individually to very low (except textures and graphic settings itself, all the shadows/lighting i put to off if it had an off or very low)
This actually bumped my fps to not do the 60->40 - > 60 anymore and it just stayed at 59-60 in the Monolith
So i think i've fixed it in all of the above
I think its the gamebar + in-game shadow/light settings that are the cause of the stutters/fps drops if i had to pick and choose stuff from the above
Hope some of that helps if you were frustrated like i was with the microstutters and fps drops when your machine should naturally handle similar games with 0 problems
I run the CPU at 65w same for the thermal limit and have a slight under clock on the GPU. From 2552 set to 2500, with a small under volt 1175 from 1200.
Set my 32gb of 6000mhz ram using "EXPO" in the bios. No voltage tweaks to that at all.
I'm on 24.2.1 drivers. Installed after running DisplayDriverUninstall. Making sure Windows update does not override the driver. Set that up within the DDU software.
Stark contrast compared to my old CPU being a ten year old I7 5820k. This CPU is nuts running 5.4ghz
I would suggest locking your FPS to 100 and see if it makes a difference.
Who knows why!