Last Epoch
Game has still bad performance and not DLSS
Hi,

Played the game in EA but it has still performance issues and no feature like DLSS, i have a very good " Highend-PC " but within this game its still struggling.

Why not implement features like DLSS, i have now downscale some grafiksettings but the performance is " OK " but not as i like it.

Same with other people here?

Thanks.
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Affichage des commentaires 61 à 75 sur 106
With some builds i can dipp to 17-25 dps with a 4090 with intel top end cpu :O in the heat of battle, so yeah something is fishy. I assume they will change many builds for the next cycle, hence maybe the problem is solved by then.
Dernière modification de VonFIDDE; 11 mars 2024 à 12h14
I have mid specs. 13600k and 4070ti.

Ok performance. Dips like crazy when I train/kite many many mobs around with my heal totem spamming Spriggan shaman.
5600X, RX 6750 XT, 16GB DDR4 3600MHz.

1440p, max settings 180+fps with frame gen enabled.
Still some memory leak issues in monolith i guarantee, the longer i play it the worse it gets, only restart fixes it
Dernière modification de Juggernaut; 11 mars 2024 à 11h54
A TIN OF JAR a écrit :
5600X, RX 6750 XT, 16GB DDR4 3600MHz.

1440p, max settings 180+fps with frame gen enabled.

This game doesn’t have DLSS/frame gen.

And your card isn’t eve….. oh I got baited.
Fraktal a écrit :
This game doesn’t have DLSS/frame gen.

Hu? Are you being serious?
Fraktal a écrit :
A TIN OF JAR a écrit :
5600X, RX 6750 XT, 16GB DDR4 3600MHz.

1440p, max settings 180+fps with frame gen enabled.

This game doesn’t have DLSS/frame gen.

And your card isn’t eve….. oh I got baited.

AMD has frame gen that is software based, besides FSR 1 to 3 which is hardware based.
It is called AFMF (AMD Fluid Motion Frames)
KillJoy a écrit :
Fraktal a écrit :

This game doesn’t have DLSS/frame gen.

And your card isn’t eve….. oh I got baited.

AMD has frame gen that is software based, besides FSR 1 to 3 which is hardware based.
It is called AFMF (AMD Fluid Motion Frames)

180+ is a meaningless number though. Hell I can get over 300 fps with no frame gen.

The main issue here is the huge drops in performance that is seemingly caused by mobs/terrain.
KillJoy a écrit :
Fraktal a écrit :

This game doesn’t have DLSS/frame gen.

And your card isn’t eve….. oh I got baited.

AMD has frame gen that is software based, besides FSR 1 to 3 which is hardware based.
It is called AFMF (AMD Fluid Motion Frames)

Ah. Insert ‘the more you know.jpg’
Fraktal a écrit :
KillJoy a écrit :

AMD has frame gen that is software based, besides FSR 1 to 3 which is hardware based.
It is called AFMF (AMD Fluid Motion Frames)

Ah. Insert ‘the more you know.jpg’

Small correction, FSR is still software based. All the AMD stuff is software based, they don't use dedicated hardware to run the upscaling, it's why it works in any GPU.
Dernière modification de Steel; 11 mars 2024 à 12h22
Steel a écrit :
DLSS is always helpful and welcome to any game, both for performance AND increasing image quality, and anyone who suggests otherwise is wrong. With that said, this game's FPS drops on high end PCs seem to be caused by the engine, you can tell because the CPU and GPU usage actually go down when these drops happen, especially in the endgame maps.

So if those are the FPS drops you're experiencing, DLSS wouldn't fix them. It'd make the image quality better due to the superior AA, it'd increase general performance, but it wouldn't get rid of those FPS lows. I tested this, even with the game at 480p they still happen.

DLSS does NOT improve image quality, in fact it adds blur, ghosting and artifacts to the scene. The AA effect is a bit better than TAA. But it is overall a good way to gain FPS, especially in high resolution like 1440p or 4k.
Sarcasteik a écrit :
KillJoy a écrit :

AMD has frame gen that is software based, besides FSR 1 to 3 which is hardware based.
It is called AFMF (AMD Fluid Motion Frames)

180+ is a meaningless number though. Hell I can get over 300 fps with no frame gen.

The main issue here is the huge drops in performance that is seemingly caused by mobs/terrain.

I experience no such thing and have a stable 100 FPS. The only thing I experience is on occasion mob spawns have a short delay, more like a hitch. It does not affect the FPS, frame time or my game play as it happens very occasionally. Have everything on ultra at 1440 P besides shadows which is down 1 notch, and I do not use anti-aliasing.

I do have it capped at 100 FPS in game as I see no need to increase it, everything is smooth with no micro stuttering besides the very occasional "mob hitch".

I think performance wise it is very similar to D4 , which I cap at 165 FPS.
I do not use Freesync Premium Pro as I have no issues reaching and staying at the target FPS in either game.
Steel a écrit :
Fraktal a écrit :

Ah. Insert ‘the more you know.jpg’

Small correction, FSR is still software based. All the AMD stuff is software based, they don't use dedicated hardware to run the upscaling, it's why it works in any GPU.

Yes, you are correct. I confused it with DLSS. FSR does require specific game supports, while AFMF technically speaking works with any game.
KillJoy a écrit :
Sarcasteik a écrit :

180+ is a meaningless number though. Hell I can get over 300 fps with no frame gen.

The main issue here is the huge drops in performance that is seemingly caused by mobs/terrain.

I experience no such thing and have a stable 100 FPS. The only thing I experience is on occasion mob spawns have a short delay, more like a hitch. It does not affect the FPS, frame time or my game play as it happens very occasionally. Have everything on ultra at 1440 P besides shadows which is down 1 notch, and I do not use anti-aliasing.

I do have it capped at 100 FPS in game as I see no need to increase it, everything is smooth with no micro stuttering besides the very occasional "mob hitch".

I think performance wise it is very similar to D4 , which I cap at 165 FPS.
I do not use Freesync Premium Pro as I have no issues reaching and staying at the target FPS in either game.

So you stating 180 fps is extra pointless as you limit yourself to 100 anyway... "Everything on ultra" proceeds to mentioned two settings not on ultra.

Why would you limit it here to 100fps but 165fps in D4? Could it be that D4's performance is actually a lot better and more stable?

What content are you doing as i've spent the majority of my time in emp monos so not much experience with the performance in dungeons. The handful of times i've been in them i don't 'think' I've had issues.

I run mine at 144fps capped and yeah for the most part it's smooth, never mentioned micro stuttering. If i can be arsed i'll install OBS again and just record for a few hours with performance overlay open.
Sarcasteik a écrit :
KillJoy a écrit :

I experience no such thing and have a stable 100 FPS. The only thing I experience is on occasion mob spawns have a short delay, more like a hitch. It does not affect the FPS, frame time or my game play as it happens very occasionally. Have everything on ultra at 1440 P besides shadows which is down 1 notch, and I do not use anti-aliasing.

I do have it capped at 100 FPS in game as I see no need to increase it, everything is smooth with no micro stuttering besides the very occasional "mob hitch".

I think performance wise it is very similar to D4 , which I cap at 165 FPS.
I do not use Freesync Premium Pro as I have no issues reaching and staying at the target FPS in either game.

So you stating 180 fps is extra pointless as you limit yourself to 100 anyway... "Everything on ultra" proceeds to mentioned two settings not on ultra.

Why would you limit it here to 100fps but 165fps in D4? Could it be that D4's performance is actually a lot better and more stable?

What content are you doing as i've spent the majority of my time in emp monos so not much experience with the performance in dungeons. The handful of times i've been in them i don't 'think' I've had issues.

I run mine at 144fps capped and yeah for the most part it's smooth, never mentioned micro stuttering. If i can be arsed i'll install OBS again and just record for a few hours with performance overlay open.

There's a simple explanation:

- 165 Hz in D4 as that is the maximum refresh rate of my monitor in 8 bit BPC.
- 100 Hz in Last Epoch as the maximum refresh rate of my monitor is 144 Hz in 10 bit BPC. I further limited it to 100 FPS to save on heat output from my video card.

I do not get the same heat output playing D4, because it has native FSR 2 support which lowers the workload on the card.

Any game I play I balance performance based on various preferences I have.

As for everything on Ultra besides those 2 settings: much easier to explain 2 settings are not on ultra than explain all the ones that are on ultra. It's just much easier to see the general overview.
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Posté le 9 mars 2024 à 4h49
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